sansolo's Forum Posts

  • 5 posts
  • Thanks Elios So a 16:9 viewed on 16:10,3:2,4:3 or 5:4 will only be cropped on the sides?

  • Try Construct 3

    Develop games in your browser. Powerful, performant & highly capable.

    Try Now Construct 3 users don't see these ads
  • Sorry for the noob question.

    But, let's say i set height of layout to 480. If the device has different aspect ratio with display of height 1024, will black bars appear at top and bottom?

  • And what about the height? if i have 1352px X 760 px. Will it avoid showing black bars?

  • Thanks. LittleStain i've been through that tutorial. What i don't understand from that is, if i design to 16:9, will it be enough? i mean it's fine if there's cropping to the sides.

  • I'm shifting from Unity to C2 because i have trouble with the 2D physics in unity.

    However, there seems to be difference how the two tools handle aspect ratios. I will mention the method i used. Can someone please tell me is there a similar method in C2?

      I choose a height (760 px). So my background is 760px.
      I set orthographic camera height to 3.8 because size=height/2/100. Now, this height remains constant regardless of screen size or aspect ratios.Unity only changes how much detailed the graphics are.
      Since 16:9 is widest, i design for this so that on narrower aspect ratios like 3:2 or 5:4, there is cropping on edges. So, i create background of width 1352 px. It fits 16:9 perfectly, but there will be cropping to the sides on narrower ratios.

    How can i achieve this with C2? Does the height change with screen sizes?

  • 5 posts