Meloo, looks nice, but too dark =)
Cappdog, thank you. Explosion contains 3 particle objects with different effects, and one sprite with "additive" and fade behavior. I will post more screens when level graphics will be finished.
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Some screens...
<img src="http://s9.postimg.org/71kaxvw5b/image.png" border="0" />
<img src="http://s9.postimg.org/vxibz4873/image.png" border="0" /><img src="http://s9.postimg.org/9zlv5bt6n/image.png" border="0" />
bodzio stawski, oh, great thanks)
I consider myself as noob, while I complete only one game, and I will show it at a forum after its end =)
amir, ok)
Now that's control too easy - "gyroscope" added!
.cap
Beauty HP bar using one particles, one sprite and 3 events =)
Up arrow - add HP
Down arrow - subtract HP
Cap here
Screenshot
Russian language? =)
But what with walls?
Simple helicopter physics.
Nothing more to say =)
Sprite in this example sprite is cut on 9 parts bu Canvas objects.
I apologize for mmy bad English, I'm Russian <img src="smileys/smiley9.gif" border="0" align="middle" />
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