SamRock's Forum Posts

  • cranberrygame

    Any luck with the Adcolony or Chartboost plugin error fix that occurs when building game on XDK?

    If I remove both plugins the build works fine.

  • Hi All 40% discount on our template!! Hurry up before it's too late

  • Artpunk

    AndreasR

    Can someone pls send me the latest C2 Plugins for AdColony and ChartBooster?

    I see that Cranberrygame hasnt been responding to queries for a while. Probably busy.

    I need to get my game back to the App store

  • cranberrygame

    Any word on the fix for AdColony and ChartBooster build issues in XDK?

    Also, as one of your oldest Premium member(on your website) how do I get updates for the new plugins? I see that your website's member page has not been updated for long. Please help me. My iTunes Account is about to expire and I dont want to renew it unless I have my game fixed on App Store!!

    Thanks,

    Sam

  • I also have the same questions!!

    SamRock welcome back!!

    How did your iOS game turn out with Intel XDK export??

    Any tricks you can share?!? ))

    Hiii! How are you?

    Back to XDK plugin nightmares

    I am not able to build the game with AdColony and Chartbooster plugin. There is no response from Cranberrygame

    I am stuck. I temporarily removed my game from App Store becuase of the bug. Now I am unable to even add a new version!

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  • I only do use Cocoon to build my games.

    I can't say anything about Intel XDK.

    But the AdColony Plugin crashes on Cocoon as well.

    Regards

    Andy

    Thanks for the response. I tried Cocoon, but it after build I just get a Black screen. There was no way to tell whats causing the issue. That's why switched back to XDK!

  • radbrothers

    AndreasR'

    Are you able to build your game on XDK?

    How did you resolved the following build issue?

       .../cordova_project/platforms/ios/Last\ of\ the\ Survivors/Plugins/cordova-plugin-ad-adcolony/AdColonyPlugin.m -o .../cordova_project/platforms/ios/build/Last\ of\ the\ Survivors.build/Release-iphoneos/Last\ of\ the\ Survivors.build/Objects-normal/armv7/AdColonyPlugin.o
        In file included from .../cordova_project/platforms/ios/Last of the Survivors/Plugins/cordova-plugin-ad-adcolony/AdColonyPlugin.m:5:
        Last of the Survivors/Plugins/cordova-plugin-ad-adcolony/AdColonyPlugin.h:6:9: fatal error: 'AdColony/AdColony.h' file not found
        #import <AdColony/AdColony.h>
                ^
        1 error generated.
    
        ** BUILD FAILED **[/code:1xx7bg0o]
  • Dont really know what is wrong

    I cant get the cordova admob plugin to work when build with XDK

    I use C239 / xdk 3641 / and the latest = cranberrygame_CordovaAdMob_1.0.100.c2addon

    Before it worked with a workaround .. with this in the intelxdk.config.additions.xml

    <intelxdk:plugin intelxdk:name="https://github.com/cranberrygame/cordova-plugin-ad-admob"

    intelxdk:value="https://github.com/cranberrygame/cordova-plugin-ad-admob" />

    ANY IDEARS ????

    I am having the same issues, additions.xml fix is not working for me. Loads of build error on XDK. Did anyne find a resolution?

  • radbrothers

    AndreasR

    Updated chartboost SDK to recent version (Android SDK 6.6.1, iOS SDK 6.5.2).

    Thanks for your patience.

    Sang Ki Kwon

    Hi cranberrygame,

    How are you doing? I have bought your plugins from your website before you started selling them here on store. How do I access the latest Plugin version?

    I am also having the following error message when I try to build with latest XDK(v3641) and C2 (r239):

    .../cordova_project/platforms/ios/Last\ of\ the\ Survivors/Plugins/cordova-plugin-ad-adcolony/AdColonyPlugin.m -o .../cordova_project/platforms/ios/build/Last\ of\ the\ Survivors.build/Release-iphoneos/Last\ of\ the\ Survivors.build/Objects-normal/armv7/AdColonyPlugin.o
    In file included from .../cordova_project/platforms/ios/Last of the Survivors/Plugins/cordova-plugin-ad-adcolony/AdColonyPlugin.m:5:
    Last of the Survivors/Plugins/cordova-plugin-ad-adcolony/AdColonyPlugin.h:6:9: fatal error: 'AdColony/AdColony.h' file not found
    #import <AdColony/AdColony.h>
            ^
    1 error generated.
    
    ** BUILD FAILED **[/code:2lk0rfdo]
  • Hi All,

    I am releasing an iOS update for my game after a verrrry long time.Lot has changed on XDK and C2 export.

    I see option like Use WKWebView, "new Intel XDK format".

    Would like to know whats the best setting (performance and compatibility on new iOS) to export my game for XDK?

    Do I need to recreate my XDK project? What does overwrite option do?

    I wish there was an article that explains this. I went through various C2 Beta update change log and honestly got confused

  • SamRock

    Can you describe it more please?

    I have tried but always failed!

    Video ads works on Windows 10 and Windows 10 Mobile?

    I have my games ready for the Windows Store... just need to fix the ads issue...

    Hi,

    yes the Video ad works on Windows 10, really not sure about Mobile. Frankly due to poor ad performance, I didnt bother to update my game for months!

    I assume lot has changed now. Can you tell me where you facing an issue? I can try to help you out.

    I dont have a Windows 10 device, but you can try my game from the store.

    https://www.microsoft.com/en-us/store/p ... zdncrfjl0g

    PS: It has been updated for ages so its a pretty old version <img src="{SMILIES_PATH}/icon_e_smile.gif" alt=":)" title="Smile">

  • Great! I will be purchasing later on today

    Thank you! Cant wait to the game you create with the template!

    Saw your website.. you have awesome game list. I want to launch my game on FB too. Hope I can get in touch with you someday

  • Looks good! Can I please check: the license with this, are we okay to create derivative works and then release them ourselves? Thanks!

    Hi there!

    Thank you so much, I am glad you liked my template. Firstly, I apologize for the late replay! Had a super busy last week.

    If you don't mind, could you please elaborate on "derivative works"?

    You are free to modify the graphics, code, game logic , even the scrolling style to fit your game and release it! Thats the whole idea of behind the template.

    Also as per Scrirra Store, this will be a "Single Project License"

    Looking forward to hear from you!

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  • Hi everyone!

    I have added few FAQs. But if you have more questions about the template, feel free to ask here !