samcameron's Forum Posts

  • 8 posts
  • I think you're totally wrong, Myst and other similar games are very very old, they weren't using any 3D engine or something like that, they use a 2D map that was displayed using spherical coordinate to simulate the aiming of the camera. I'm pretty sure they use an spherical map or an equirectangular map.

  • No one?

  • Hi zenox98, you're totally right. Sorry for that, I'm new with this software. Thanks for the help

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  • I just added the link, sorry I dont have enough reputation to add links yet, just change the underscores _ for dots . from drive.google.com

  • Problem Description

    I'm trying to occlude and object with collision using another one but it seems like construct 2 doesn't block the one in front.

    Attach a Capx

    drive_google_com/file/d/0BzLq20Y55riOTURLcEJXUVBPUVE/view?usp=sharing

    Description of Capx

    On clicking on the blue box it should block the collision from the red sphere but it doesn't.

    Steps to Reproduce Bug

      Click on the top part of the blue box before the red sphere is displayed, it should block the collision with the sphere but it doesn't Affected Browsers
      • FireFox: (YES/NO)
      • Android Operating System and Service Pack Windows 7 64 bit Construct 2 Version ID r214 Beta
  • Hi,

    Is it possible to create 360 degree environments for point and click games like Myst 4?

    Here's an example:

    youtube.com/watch?v=ZkR17Jhaqk0

    If so, can you please provide a link with a similar technique in Construct 2 or a sample file?

    Thanks in advance.

  • Thank you

  • Hi,

    I'm trying to lock the movement of an object when I'm using drag and drop and physics. I tried different ways but I always get unexpected results.

    This is the file I'm working on:

    drive.google.com/file/d/0BzLq20Y55riOQUYwTGVkV0VpSXM/view?usp=sharing

    Any help is welcome.

    Thanks.

  • 8 posts