salami1080's Forum Posts

  • 6 posts
  • Hi Kyatric,

    Thanks for the rapid response and I apologise for that stupid question but I was not able to see anything in reference to "CocoonJs" on the licenses.

    Best regards

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  • Hi everyone,

    I have been trying to export a game that I have created to CocoonJS on Construct's 2 free edition and I found that the folder is empty. C2 says that I need to get a license from Scirra.com. Do I really need to get license? I just want to test the game on my Android phone and tablet.

    Best regards

  • Hi Lonehangman,

    thanks for the info, I really appreciate it. The full screen mode on phonegap was not working properly either.

    I will try CocoonJS and appMobi with Construct 2 to check which one is better or gives the best result.

    Best regards

  • Hi everyone,

    I have been creating some games in Construct 2 and I have to say that I love it!! But I found a big problem (at least in my games).

    After creating the game I usually export it to PhoneGap. From PhoneGap I can create the game for different platforms but the result is that the games run very slow (dispite that there are not so many sprite to execute on the game). This is the process I usually follow:

    Construct 2 -> PhoneGap -> Android,Iphone,...

    I have run the game on an Android mobile phone (2.3) and works "fine". I have also tested the game on an Android BQ Tesla tablet (4.03) and the result is awful, very slow and no responsive.

    I'm not sure whether I'm doing right the compiling process or not or if there is another easy way to get them work smoothly, but I would appreciate some help on it. Best regards.

  • Thanks sqiddster, that was working fine! :)

    I made the mistake of using random(90,135) instead of random(225,315) but after your code I realised that the X,Y was wrong.

    best regards!

  • Hi everyone,

    I'm a beginner in Construct 2 and I have already read the basic guide but I'm freaking out to figure how to solve this issue on Construct 2, I hope someone can help me.

    I have an object where I apply physics to it. I would like to set an impulse upwards with a random angle between 45� and 135� everytime I touch the object, always taking the angle reference the floor. The object should bounce with walls to.

    I was able to make some of those features not to work all of the together.

    Any suggestion?

    Best regards

  • 6 posts