sah's Forum Posts

  • 1 posts
  • Hello, I got myself a licence for Construct 3 today (after creating stuff with the trial) and thought I should ask some questions before I delve deeper into this.

    I have previous experience with several languages/engines/frameworks for making games and usually manage to produce something, I'm hoping c3 is where I will make something I can be truly proud of.

    I have developed games with GLBasic, Love2d, Stencyl, Clickteam Fusion 2.5, Gamemaker etc and almost every time I get that "I wish I knew this from the start" thing after I have spent hours on a project and have to scrap it/change loads of stuff because I didn't foresee problems before they occur.

    So, what are some things you wish you knew before you started projects in Construct 3? What are some best practices that I should get into the habit of doing? Anything you wish someone pointed out/warned you about?

    If anyone would like to check out my previous game (made with GMS2) please feel free to have a look on shawnh.itch.io - I put quite a bit of effort into it and it only got 6 downloads, 3 of which I suspect were from the same person haha.

    Thanks in advance!

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  • 1 posts