sagispin's Forum Posts

  • Cassianno

    brashmonkey.com/forum/index.php

    Ctrl + F:

    Performance Mode:

    its a second method of importing spriter animation into cosntruct with better performance (it does not use family system)

  • sagispin - That isn't currently supported. I can't give an eta for that feature, but that is something I want to add.

    - indeed. Again, I can't give an eta, but I do plan on updating the runtime as soon as I can.

    Here's the latest Spriter 2 gif:

    A new way to animate

    wow, impressive reminds of rayman legends

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  • lucid

    brashmonkey.com/forum/index.php

    Make sure you keep the 'multiple spritesheets' setting to 'Never generate multiple spritesheets' (default setting)

    i have a spriter file with many many animations

    i want to be able to allow "generate multiple spritesheets"

    im using c2 still, is there a hint you can give to allow this somehow?

  • yrokhlin I will get to this as soon as I can. Sorry for the delay. Still deep into some Spriter 2 related things.

    nice! some things i would love to have :)

    make the file size smaller (shorten json names)

    auto remove pointless keyframes

    allow sub objects

    allow bending sprites

    allow to rescale an individual image

    allow to change offset of animation use x,y (ctr+M)

    auto calculate the boundig box

  • rexrainbow

    what do you think is better?

    or

    in terms of performance

    assume we have ~600 instaces

  • sagispin

    Try to set property "Baseline" to "Top" if your font size is the same in whole text. It should align all characters to top.

    thank you for the tip!

    i can continue by my self now

    in the runtime.js

    i removed all the code that effects "textBaseline"

    this made it so in safari chrome and firefox all the fonts looks identical

  • sagispin

    Do you mean that the shift of characters is different between browser?

    yes the y seems to be different

  • hi im having major diffrence of rendering across 2 browsers

    windows pc - chrome

    safari - ipad

    im loading the fonts from a css like in your example

    any idea how to approach this?

  • sagispin

    Try rex_gridCtrl plugin for table gui building.

    thank you my friend!

    ill check it out

  • im actually trying to build a table using text

    "hey 1"

    "bob 2"

    "mrbob 3"

  • Hi, im trying to draw a text that contains tab

    is there anyway i can do this? i dont mind editing the js. i need a clue on how to approach this

  • Hi lucid,

    i have visual glitches, on spriter objects only when webGL is set to OFF

    it looks like you fixed something in "instanceProto.drawGL" and forgot to upadte "instanceProto.draw"

  • They will be duplicated. There is no deduplication in the dependency system at all, the same would happen with external scripts. Do you need it, and if so what for?

    i want to separate the logic and the visuals of my games, by using external javascript file genrated by typescript.

    the scripts can communicate with the game using "c2_callFunction".

    i dont know how to make my scripts available to construct 3 preview mode.

    i want the benefits of writing oop code in typescript

  • this might have happend because the bumber was too long

    im going to split the number to 2 parts

    right and left side of decimal point

    im going to use the rounding only on the right part and the sum 2 parts

  • i have this function:

    round(number*1000000000)/1000000000

    i use it on all of my sprite font numbers, in order to avoid floating points error.

    This work for 99% of the cases, and fixes most error caused by multiplying numbers

    Yet, a number like this: 4418829.9

    will be converted to: 4418829.900000001

    i need to support up to 6 digits after dot

    i dont understand how float number works and i need help

    *simply removing a single 0 from 1000000000, seems to fix it for this specifc number

    *i thought also trying to cut the last digit because i dont need that many

    *but, if i try those fixes i will not know for sure the problem is fixed