Rushino's Forum Posts

  • Interesting.. thanks a lots for this clarification.

  • BluePhaze Thanks! This is a nice addition. There is something i don't understand through... ive looked some tutorials for platformer and i was wondering why a different sprite from the player sprite is used for collisions. I though sprites had boxed collisions so why using another sprite for this ? (Know as playerdetector or something)

  • Thanks will get a look.

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  • Hello,

    Just wondering.. i was doing some tests with the platform behavior.. and i was wondering myself if i can do stuff like jumping a wall and grip on the edge like in prince in persia. Will it require custom platform movements for this ?

    Thanks!

  • News!

    Interface components preview :)

    Please check my DevBlog at pyroswarm.com/devblog You can also add me to tweeter in order to fellow the project.

    twitter.com/PyroswarmStudio

    Thanks!

  • Hi,

    Just figured out something.. when its the first time downloading the app it is possible to use the "Is downloading update" but the "On update ready" won't be fired (because the event that is fired is Cached event). But if it was cached the first time then next time you get an update the "On update ready" is fired. I had to handle both case which resulted in using some kind of indicator mixed with loadingprogress = 1 instead of actually using "On update ready" because i couldn't handle both scenario with this same code.

    That would be nice to be able to handle the cached event too. Was just a suggestion! :)

    <img src="http://s10.postimg.org/rbqceslix/c2_cached_event.png" border="0" />

  • Yeah but creating and picking are not in the same event. Creating are in a function call and picking in another function call (so both in different events). But both function call are in the same event.. but it is the same thing as putting them in the same event ?

  • Hello,

    Just want to be sure, i have been able to reproduce a strange behavior with functions and picking.

    I have two functions: One to create a sprite with ID (custom instance property) set to 3 and one to actually pick that sprite (based on ID = 3).

    I am calling theses both functions in the event "On layout start". I though it would work.. i was expecting the picking function to pick the instance where the ID = 3 but the function that pick the sprite doesn't pick the sprite as if there was nothing to be picked but the sprite with the ID 3 got created in the first function.

    But if i put two events "On layout start" and call the create function on one and the pick function on the other it work well!

    I can't post a sample right now since i am not at home. But you should get the idea.. is this a normal behavior ? and why ?

    Thanks!

  • Alright thanks for clarification!

  • Hi,

    I would like to know what happen if i make an app that load a 50megs file (XML file that contains some definition) via an ajax call. If the user go back.. does this file are kept in browser cache (along with the game html5 client) ?

    Thanks!

  • Thanks guys! I will get a look at this.

  • So even if the textbox is global.. it will reset its values in the next layout ? alright.. anyway i think i will go the global values route since i want to keep this data and in case i need it i will have it.

    Thanks!

  • Hello,

    It is possible to set values in textboxes in a global manner ? like set text in layoutA then change layout to B and still see the same values in the textboxes ?

    I tried setting the textbox global but the value are not fellowing. So i was wondering what ive been doing wrong.

    In other words.. Theses textboxes are in layoutB but i want to set their values in layoutA.

    Thanks!

  • Well its ok anyway i decided to not use the boolean form but 0 and 1 from now. Thanks for clarifiying this up.

    But honestly that subset of json is kind of cumbersome and iam pretty sure many would say the same. I may not be aware of why you guys decided to use a subset so im just saying! But there no an huge difference between the subset and json so why not using json directly ?