RubisEtCie's Forum Posts

  • 2 posts
  • Ok, thanks for your answers.

    I'll look forward.

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  • Hello, Scirra developer (or everyone else)

    I would like to know if it's possible to update the 8-Direction behavior, specifically the "collision-dealing with solid" :

    I think the way that 8-Dir resolve collisions with solid (by simply reposition the instance at the previous tick's pos [oldx and oldy]) is very inefficient for most of projects.

    In order to improve this, I simply request a short rewriting of the code of the 8-Dir behavior (by adding somme "pushOutSolid" functions at key points).

    Thanks.

    P.S : I know there is a bypass for the collision problem called "Custom Movement" behavior, but it's just I don't see the interest of using this behavior to make a movement that another behavior is supposed to do.

  • 2 posts