rraffo's Forum Posts

  • if you are interested to this feature you may take a look at this and add your vote:

    https://construct3.ideas.aha.io/ideas/C3-I-1236

    thanks

  • I know on mobile device you may use AndroidFunction plugin to let your smartphone vibrate but what about set the vibration amplitude?

    Does it is possible?

    thanks

  • Brosing the new ideas site I've found another user asking for this feature request:

    https://construct3.ideas.aha.io/ideas/C3-I-979

    it appears it has been also misinterpreted by the administrator and it is not clear to me if it has been closed or still pending.

  • , ome6a1717 I completely agreed with you and it appears the answer to my question is that there is no way at the moment to replicate the layers.

    At this point would help Scirra (Ashley) will add a new feature into C3 editor to replicate or copy the layer into all layouts you need. Do you agreed?

  • You can 'duplicate' a layout which includes all the layer information.

    hello , This is the way I use when I need to create additional levels. But how to precede once I have created 500 levels and I need to add an additional global layout to 500 layers?

    thanks for your reply

  • It was my first app. More of just a test. I might expand it soon.

    Understood, tx

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  • Hello developers,

    I'm working on a game that is structured in this way:

    - game levels in different layouts

    - HUD, Credits, setting interfaces and similar are into global layers.

    I'm still into initial phase of the development but I have decided to use layers for HUD, Credits and others when 3 different game level (aka layers) have been already created.

    Since these new global layers have been added afterwards into the first level (first layer) to correct the other 2 levels I have created manually the additional layers into the second and third levels and automatically I had the content of the global levels into all game levels.

    In 30 seconds I have solved the problem but what if there had been 500 levels?

    How to replicate the global layers into the other layouts?

    Do I need to create them manually on each layout or there's a quick way to have them on all necessary layouts?

    thanks for your attention and help.

  • Yes, I only allowed North America. You can still play it on the Scirra Arcade. Maybe sometime I will expand the allowed countries.

    I'm just curious, but what is the reason you didn't expand the availability of your game to all markets?

  • IT'S HERE! COMING SOON TO SCIRRA ARCADE AND THE GOOGLE PLAY STORE!

    https://www.amazon.com/dp/B083L8S4KK/ref=sr_1_2?keywords=high+speed+chase&qid=1578491203&s=mobile-apps&sr=1-2

    Give me a Pixel I did try for curiosity to look for you app into the amazon app store but I didn't find it. Just to be clear I use the Italian amazon app store. Is there a geographical limitation for the apps?

    tx

  • I know it is out of topic but I'm curious to know why when you did update the addon I didn't received any notification even if I'm following you.

    Is the "following" feature working correctly or I do need to set up something more to gen a notification?

    The notification panel show me everything is checked.

    thanks for help.

  • Yes Mikal it works perfectly now. I did try 1.2.0.0 version.

    thanks!

  • Hello Mikal, I did a quick test with an old Windows 7 PC.

    Actually what I see is that the sprite appears but it looks almost transparent and invisible.

    thanks for your attention.

  • Hi, I'm interest to your effect and I've just tested your effect with your .c3p test file but I have a problem.

    the sprite doesn't appear at all into the editor as long as the effect is applied to the sprite:

    if remove at least one effect I do start to see something:

    if I run the project with both effects I don't see anything:

    it appears it work if I use one effect at the time only.

    Hope this help you.

  • Hello folks,

    I've submitted a bug report because I have seen that when you move an action containing a tween behavior with a customized Ease will crash your browser.

    More details and a .c3p test file can be checked here:

    https://github.com/Scirra/Construct-3-bugs/issues/3561

    Be careful when you move an event like this!

  • I don't know, I can only guess from descriptions like that. It's easiest to share a project demonstrating the issue.

    Yes the problem was cause by the power-of-two sprite size. Reconfiguring the sprite to 510 instead of 512 fix the artifact.

    Thank you!