RoyalBandit's Forum Posts

  • 8 posts
  • You can make use of layers and lock certain layers so those objects won't be selected

    Thanks this works!

  • Tried searching the forums for an answer, but honestly not sure what I should be searching for.

    I have placed some objects where I want to have them on the layout, but I want to place some other objects in the same place. Because I already have objects there it makes it very fiddly to choose the right one and move them around.

    I'm wondering therefore if there is some way I can make Construct 3 remember where I had placed the objects and then move them out of the layout so they don't get in the way of new ones.

    Thanks.

  • Thank you guys its working now!

  • Hello!

    I'm looking to make my character attack and I want him to slightly move towards whatever he is attacking when the left mouse button is clicked. However when I have it set up like in the image it only moves right no matter where the mouse is located on the screen.

  • I solved it!

    The problem was that every time I used a dash it would set the boolean to false which in turn would trigger the check for if it was false to turn it to true. However because I didn't use "System>Trigger Once" as a condition it would stack on top of each other causing it to remain true even when it was supposed to be false.

    I don't know, but maybe this will be helpful for someone who might have similar problems in the future.

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  • I fixed this by making the boolean global rather than local. No idea what that means but it seems to have fixed it. I now have another problem because I'm trying to make it so every time the player uses the dash a timer begins before it starts recharging so they cant accidentally dash 3 times if the recharge timer lines up.

    Forgot to attach a picture.

  • I fixed this by making the boolean global rather than local. No idea what that means but it seems to have fixed it. I now have another problem because I'm trying to make it so every time the player uses the dash a timer begins before it starts recharging so they cant accidentally dash 3 times if the recharge timer lines up.

  • Hello!

    So I just bought a subscription to construct after playing around with for a day or so. I wanted to make the player able to dash but only 3 times before needing to recharge them and also to stop them from spamming it too fast.

    It's the last part I have trouble with so far. I've added a picture of how I have it set up in the event sheet.

    Thanks.

  • 8 posts