Rose drippe's Forum Posts

  • Thank you very much for the answer.Ok,then got it.

  • For example,my sprite object has apple drawn on it.I instance this apple sprite and change the apple to orange.

  • I have seen the forums saying that instances have better cpu performances than introducing objects.So,does this still apply as I change the sprite of the sprite instance for every instance I make.

  • Hello guys. It has been solved.It was my mistake.Once the cloned object has been instanced on layout,it has its own property.Before instancing it,I must have confused it with the original's property.

  • By the way, I'm using mobile version.

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  • I cloned a sprite,and disabled the visibility and collision on the properties panel of the cloned sprite. And when I checked the original sprite,it got invisible and also no collision . They shared the same property,idk if this is a bug or intentional.Its not an instance but a cloned one.

  • Brush, dop200,it worked now. Thank you for both your helps. I was copying it wrong in the first time and though it was complex. I kept putting "" in the door.exitid and the target_id which didn't pick the value of their instance. Thank you guys,now it worked. Dop200 thank you for the link.

    And brushe,you're right,I was putting the quotation. Now I understand the meaning of quotaion. ٩(๑❛㉨❛๑)۶

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  • Reginald,did you draw the graphics too. It is such hard drawings. Very detailed and cool. Anyway, how to tag someone name when you talk to them. I was about to ping you like I still don't know how to do this.

  • Thank you, I found my solution from your link.it told me to click on a menu on left side.

  • I have uploaded it to Dropbox. But I don't know how to get the public url. Please teach me.

  • I don't know how to upload a project in (how do I forum) so that I could fix my mistake in the project.

  • I have already seen this from your previous post and I thought it was too complex. But I will be learning from your post,I guess. Ok thank you for this reply,I'll try to understand.

  • Is there something wrong with my code,I wanna teleport my player to another layout by layout name.

    My player isn't teleported.but if I use (go to next layout),it works.its suppose to work this way,I think.

    Exitlayout mentioned here is string variable of the door,and its value is Layout 2. So when the door is collided,Layout 2 is written in the global string (Target_exit).

    And so, it should move to the layout name(Target_exit)?

  • I'm having the same problem,since there ain't such feature for now. I'll go put it the hard way.its only one level for me though.