Rocam's Forum Posts

  • Hi everyone!

    So, in my first attempt to submit the app to review on itunnes, after review the verdict was that the game was broken at start, more precisely:

    when I start the game the first thing that appears is a dialog with title of the game and the message

    “Error fetching data.js” and a “Ok” button

    the weird thing is that my compilation result was ok (no errors from cocoon.io, so I guess everything is fine)

    and I’m not using IAP or weirds plugins, only the basics: browser, dict, arrays, etc…

    the iPhone OS tested was with 11.x version, it could be an error from there?

    and I used the Webview+ engine

    If someone has a clue or something I will really appreciate it

    Thanks in advance!

  • After a looong time, I finally complete these two games:

    Order By

    : https://play.google.com/store/apps/deta ... candycolor

    Candy Color

    : https://play.google.com/store/apps/deta ... am.orderby

    All feedbacks are really, really appreciated!

    For more info in a future (hope not so away <img src="{SMILIES_PATH}/icon_lol.gif" alt=":lol:" title="Laughing"> ):

    Website: https://www.rocamgames.xyz

    Twitter: https://twitter.com/rocamgames

    Thanks! <img src="{SMILIES_PATH}/icon_e_wink.gif" alt=";)" title="Wink">

  • Hi Andreas!

    Please add these two games that I made it with Cocoon.io:

    Free:

    https://play.google.com/store/apps/deta ... am.orderby

    Premiun (sooner a free version):

    https://play.google.com/store/apps/deta ... candycolor

    Thanks! <img src="{SMILIES_PATH}/icon_e_smile.gif" alt=":)" title="Smile">

  • Hi!

    I have two games:

    Free:

    https://play.google.com/store/apps/deta ... am.orderby

    Premiun (soon a free version):

    https://play.google.com/store/apps/deta ... candycolor

    For more info:

    Website : http://www.rocamgames.xyz

    Twitter: https://twitter.com/rocamgames

    Have fun! <img src="{SMILIES_PATH}/icon_e_biggrin.gif" alt=":D" title="Very Happy">

  • > ludei

    >

    > Downloaded the latest build...and it works! Fullscreen on the debug app. Getting great perf.

    >

    > Couple more issues/questions:

    >

    > 1. Now that I'm paying attention, I'm noticing a lot of latency on triggering sounds in game, aprox 500ms worth. Definitely more than is usual for android, and to the point of being very distracting for sounds that originate from collisions.

    >

    > I googled and found some old references to that problem, but nothing recent. Any updates on this? Anything we can do on our end?

    >

    > 2. I noticed that there are only 2 apks now; it seems arm7 and x86 builds have been merged. I don't know why this was done, but I would strongly discourage bloating the apk by bundling in both runtimes, or at least make this an option we can disable.

    >

    > For an android user on an x86 platform, this would effectively make my game 250% larger than the platform specific build.

    >

    > On mobile we often go to great lengths to shave of a couple MBs off the final file; it's a trivial process to upload 2 apks vs 1.

    >

    > Noga

    >

    > Can you retest w/ newest builds?

    >

    i agree I feel the previous 2 apks was better this increased the file size download and instal to sizes I dont want lol....

    I agree with that.

    It's better keep two separated files or at least make optional.

  • Hi!

    I was trying the ad but I find a problem with instertitial:

    show up fine but when I close ad the screen turns black and never banish also the game is still running(I can hear it)

    anyone know what is happening?

    Thanks!

  • Hi!

    First of all! THANK YOU Ludei!

    I am trying the compiler in cocoon.io and everything is working great!

    of course: WebGL OFF and no minify script.

    Two questions:

    Is necessary to add the CocoonJS plugin in the C2 project or is enough with the ATP?

    I see there is no "test option" in ATP. that means that all the ads displayed are real?

    Thanks!

  • ludei

    Next week?

    YES PLEASE!

    and all of this nightmare will end

    We REALLY appreciated your work, Thanks.

  • Hi everyone!

    I am trying to emulate the game in the Intel XDK but I am getting "404: Intel XDK can't find your app

    Do you have index.html in your source directory?" I am doing the exact steps as I do in the previous versions:

    Export from Construct 2 as cordova

    new project > import from a HMTL5... > upgraded to a HTML5 + cordova

    I am doing something wrong?

    I am using the last version of Intel XDK: 1816

    Thanks!

  • Oh sorry, this is old. Yes , I think is solved.

    I was avoiding an step(App ID)

    Thanks!

  • I appreciate all this, but I don't understand quick well this tutorial:

    https://dl.dropboxusercontent.com/u/186 ... index.html

    It's confusing <img src="{SMILIES_PATH}/icon_e_confused.gif" alt=":?" title="Confused">

    I know you have a lot of work improvements the plugins and so. Would you please make a more friendly tutorial?

    I(and many others) will appreciate it. <img src="{SMILIES_PATH}/icon_mrgreen.gif" alt=":mrgreen:" title="Mr. Green">

    Thanks!

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  • Since a week I was reading how it work and so.

    I follow each one tutorial I found about the crosswalk xdk + admob but no one till now is working.

    Not even the test mode of the admob plugin is working...

    I know how it "works" the admob plugin and also I read the manual, so don't worry about it. I THINK the most difficult part is the settings in XDK.

    The tutorial that I think is "complete" :

    http://shatter-box.com/documentation/co ... document-3

    and

    http://shatter-box.com/wiki/how-to-buil ... crosswalk/

    But I think something is missing... And I know there is A LOT people with this troubles, if you have it, say it here, it's time to make this clear at ALL.

    Anyone has a good tutorial for dummies? <img src="{SMILIES_PATH}/icon_e_confused.gif" alt=":?" title="Confused">

    Thank YOU!

    Sorry my bad english <img src="{SMILIES_PATH}/icon_e_biggrin.gif" alt=":D" title="Very Happy">

  • Your art is not good? Is not consistent, beauty, professional, and other good things?

    For months I was looking for a good tool to make art and some day searching in the web I found this page:

    http://2dgameartforprogrammers.blogspot.com/

    In just a week I learned important things and now I can make wonderful things! <img src="{SMILIES_PATH}/icon_eek.gif" alt=":shock:" title="Shocked">

    Check the first posts in the blog where is basic stuff(but really awesome).

    Also you can learning from this channel youtube, is really helpful:

    Inkscape users: https://www.youtube.com/playlist?list=P ... 21B6AAE42C

    Gimp users: https://www.youtube.com/playlist?list=P ... 09E8E82409

    Have fun, I am sure that your art will be awesome! <img src="{SMILIES_PATH}/icon_e_wink.gif" alt=";)" title="Wink">

  • All this worries me, and definitely not generate any confidence about Construct.

    I see too many coincidences, is there a possibility that it is a bug?

    Have you tried to ask Ashley why the low and unstable income?

    I have zero knowledge about the ads, so this is very disconcerting.

    Good luck trying to find a solution, I will try too.

  • PERFECT!

    TiAm Thank you!