rkempik's Forum Posts

  • 3 posts
  • Thank you for the quick response. This issue seems very much like the issue I'm having.

    So is there a way I can change the default browser. Or another way I can overcome this issue.

    It's strange, it was running well before I updated the app.

    Exporting the app in desynchronised makes it almost playable for a lot of people but it would certainly put me off if I was looking for a casual game to play.

  • Hi all, so I am an amateur game developer.

    Still working on my first game. I made the game a while ago and released a prototype on play store and app store. The game ran smooth with no problems

    However since then I have added a lot of features and improved the game in many ways. Including reskinning the app. The original app ran great but now when I export the game through construct 3 for a debug apk. The frame rate is terrible and absolutely unplayable.

    I've tried lots of settings in the project properties and setting to low latency helps make it a bit more playable but still skips frames when I touch the screen on android.

    It runs great when exported for IOS.

    Any ideas that could help me?

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  • Hi, this is my first post on this forum, I just picked up construct for the first time a few months ago so I am fairly new to this and this is my first game.

    I currently use 1 event sheet for all my levels on this game I'm creating. I have multiple layouts which have each have multiple background objects which are all stored in a family called backgrounds.

    I have been making each of my layouts with a scrolling background that moves from right to left. Each background object is 2560 wide and when each object reaches -2560 it moves to self.x + 2560.

    This works well but each time I make a new layout I need to add instances of each object and move them into the correct position. I was hoping that on the start of the layout I could create each object in the family on the same layer as the original and place it the objects same x axis + 2560 and same y axis.

    Any help would be much appreciated.

    Thanks, Ross

  • 3 posts