rigar's Forum Posts

  • 10 posts
  • rigar

    > It doesn't work. There isonly a SFX folder and a "cap" archive. Y have renamed de "mario.cap" to "mario.capx" (I supposed It onnly was a simply extension fail name), but I tried to open and Construct 2 said that is "impossible to unzip file".

    >

    > Solutions?

    >

    > Thanks.

    >

    The file is valid.

    You are in the Construct Classic section.

    This is a file for the now 'retired' Construct Classic, and it uses .cap format of files, which is not usable in C2.

    Ok, I didn't notice that. Thanks a lot for your quick response. I apologize again.

  • It doesn't work. There isonly a SFX folder and a "cap" archive. Y have renamed de "mario.cap" to "mario.capx" (I supposed It onnly was a simply extension fail name), but I tried to open and Construct 2 said that is "impossible to unzip file".

    Solutions?

    Thanks.

  • I realized that the third level (the one with the sculls) has a different kind of platform. Here is a capx tacking that. As ryanrybot suggested, this one uses the "Pin" behavior set to rope style to do the trick.

    Thanks, man! You rules!!!

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  • Really nice! Congrats!

  • Hi! Thanks. It's all I need. Very helpful.

  • Impressive, man!

  • Awesome FX! Really impressive and useful. Thanks!!! <img src="smileys/smiley32.gif" border="0" align="middle" />

  • zenox98

    Sorry! I didn't see your last reply, and I only had tried to download the the first and second links onesand not the last one, I apologize!      ^^u Thanks a lot!

  • What a pitty! The CAPX file is not online. :(

    Thanks anyway.

  • Really nice and useful! Thanks!

  • 10 posts