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I think if you say that "If Player is overlapping Platform" it automatically chooses this instance of Platform for the event so you would only have to say your set to Platform thing i think
Looks really good so far
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You could create a Top Down-Sprite of the vinyl record wich has a turning animation and then afterwards you play the animation and reduce the height of the sprite until it fits your requirements?
You can switch objects from visible to invisible and back try that in collaboration with a Global Variable
Idk but you could use the "For each" loop.