Hello! Sneaky Traitor will be psychological top-down action shooter
Cool game, it's funny and looks cool.
Hi i was thinking about .ini file, but i don't know how to do this. Is there any way?
You need: Audio object, button, boolean variable or 0/1
How to:
1. On button clicked >do> ---
Sub1: Variable = 0 >do> play music "name" on tag "music"
Sub2: Variable = 1 >do> stop music on tag "music"
Done
Just read it.
https://www.scirra.com/manual/150/containers
Oh, i didn't i though it just needed request. I'll edit this post if it helped.
edit
Thanks, after several more fixes it works fine!
Ok, i have got a problem here's the ss:
I'm remaking (with my friend) the Multiplayer example .capx, and it returns no info about the rooms :/ .
Guys, please, i'm still waiting for someone to help me .
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Yes! It's half done. Host sees everyone but the peer is seeing anyone else in corner, i guess it's becouse the sync.
edit, how does the sync works, once i sync object it will sync for whole game? If not, how to sync it, i guess not every x seconds
refresh
I have problem with sync, when i see i'm moving my cursor properly, i see the other people have their cursors moving, but in left upper corner to right down corner.
Read the tutorials before you want to get helped. Introduction explains everything
anyone
I think
Hello, me and my friend want to make a game on multiplayer extension. Here is the capx
http://www.speedyshare.com/UdkbK/enjoytimem.capx
I want to make both sprites follow peer's and host's mouse, don't only fix the capx, but please explain if you can.