Casimir
It might be impossible.
Reference: https://github.com/nwjs/nw.js/issues/45 ... -196056256
Ashley
Duplicating is better, imo.
De-duplication could reduce file size, but it might have trouble if the content of inline-script are not the same.
—
Added, hope I could start porting at the end of this year.
justifun
Yes, I tested now and it worked correctly.
What happen if two plugins have the same file name of "inline-script"? Will this file be overwrote?
Duplicating {} issue might happen in rex_timeline plugin, Action: Create timer, the description of that action is -
"Create timer <i>{0}</i> with callback <i>{1}</i> (<i>{...}</i>)"
This is only a small issue, nevermind.
blackhornet
Agree, "AddFunctionNameParam" is only meaningful in official function plugin.
But cf_fast_trigger is a common trigger which could be used in 3rd party plugin, imo. Ashley , could scirra please add cf_fast_trigger in C3 SDK?
Bug report:
Exception: Unsupported condition flag:cf_fast_trigger, ex: official function plugin
variadic parameter worked great, thanks.
There has a little bug in en-US.json, {...} will be added twice at the end of "display-text".
Develop games in your browser. Powerful, performant & highly capable.
This "Rex gravitation" work with "chipmunk 2d physic" ?
No, sorry.
Thanks for your contribution!
Converter tool did not work when the target plugin has "AddVariadicParams" (ex. official function plugin).
marcinkowski
That behavior only has some logic, thus it should be ran at any platform.
Ashley , Tom
How about
for free version?
Since it has no exporter, users could not publish any app in free version.
Sorry I don't have.
plugin: csv2array