Reuben's Forum Posts

  • Btw, if you add it to template, the other person that requested the template and me will receive the capx both?

    I will include the update in that same template with the option to activate this code or not. So if you decide not to have it then you can just disable it.

    the Capx will be made available to all once completed

  • Hello!

    I also wanna do a request. Could you do a Zelda styled game like the other request, with inventory, talking, jumping, etc... but with also a cutscene system? So you can do cinematic scenes in-game.

    Yes I will add this feature to the template, but I can't make it on the older versions of construct. Construct 2 does not allow for a downgrade to the older versions.

  • First of all THANK YOU VERY MUCH for everything your're doing and sharing freely with all of us. YOU'RE the best!!!

    Is there any way you can create a LEVEL EDITOR that we can incorporate into our existing games, to give the players the ability to create a level based on existing assets in our game and share the new level with their friends? to give you a little more info, I'd be interested in a 2D platformer type of level editor?

    IT WOULD BE GREAT if you can

    The pleasure is all mine.

    I will take a look at this project. At the moment i have other requests to complete but I will get started as soon as possible.

  • I'm a software developer by trade, and I work in the HR industry. I recently created an application for tracking court order documents for Garnishments. As a small little bonus, I used your template as a guide, and built a small little game where Uncle Sam collects falling money. It was a huge hit with the Garnishments team.

    https://www.dropbox.com/s/w821d9s7g8itc4l/game.png?dl=0

    Thanx Reuben

    Cool, glad it helped

  • Thanks... I'll download it and use your template as my starting off point. Thank you again!

    anytime, glad to be of assistance

  • Ahhh.... beta.... I don;t usually get the beta versions. Anyway you could re-save it under the current release version?

    sorry this is not possible, The betas are reliable tho...I use then all the time

  • Thank you... It's a good start, and I'll use as a starting point for what I wanted to do. Except it was made with a version other than the release version? I have v239 but this requires v243? I have the version downloaded from the download page, and don;t see a way to update it to 243...

    Here is the construct update you are wanting: https://www.scirra.com/construct2/releases/r243

  • I'm looking for what I think should be a simple template... The player character only moves back and forth at the bottom of the screen, catching items that drop randomly from the sky. There would be a small assortment of items, each worth different points, and as the player catches them, the score increments, and for the ones they miss, the score decrements...

    Hi

    is this what you are looking for: https://www.scirra.com/arcade/tutorial- ... sket-16949

    Capx: https://1drv.ms/u/s!AkkyienG55tghe8E1RbZ8pgvks8eAA

  • View Current project here: https://www.scirra.com/arcade/tutorial- ... ress-16308

    If you want any immediate changes, just send a PM.

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  • Hey Reuben Please could you do a zelda template you can use these graphics http://opengameart.org/content/zelda-li ... nd-sprites

    Okay I have started making your request. I don't normally do graphics because it takes up a lot of time.

    Anyway, once I am done, I shall send you a link.

    Link: https://www.scirra.com/arcade/game-mana ... on=updated

  • Hey Reuben. I haven't had the chance to truly test out your capx until now and I have to say it works really well.

    Exactly what I needed.

    Great

  • The z order code is great to use on beat'em up games with 8 direction behavior

    Glad it works for you.

    Keep a look out for more examples/templates that you could use.

  • Hello. I would like to request a multi-level template.

    I want to be able to save 100 Tilemap levels and remember all sprite instances and starting position of each. <img src="{SMILIES_PATH}/icon_e_biggrin.gif" alt=":D" title="Very Happy">

    It's done <img src="{SMILIES_PATH}/icon_e_biggrin.gif" alt=":D" title="Very Happy"> <img src="{SMILIES_PATH}/icon_e_biggrin.gif" alt=":D" title="Very Happy"> <img src="{SMILIES_PATH}/icon_e_biggrin.gif" alt=":D" title="Very Happy"> <img src="{SMILIES_PATH}/icon_e_biggrin.gif" alt=":D" title="Very Happy"> <img src="{SMILIES_PATH}/icon_e_biggrin.gif" alt=":D" title="Very Happy">

    Here is the link: https://www.scirra.com/arcade/tutorial- ... ates-16120

    Hope it is what you wanted. All I have to do is write a manual of how to use it <img src="{SMILIES_PATH}/icon_e_wink.gif" alt=";)" title="Wink">

  • OK I have started the template

  • Hi game developers and etc...

    I like to write code for people for free, Yes FREE code.

    I have already made a few game templates for you to check out.

    If you want a particular template or code then you must just send me your Ideas and I will try my best to produce what you want.

    Preview my templates here: http://bit.ly/2n6M2QM

    Don't forget to subscribe/follow to keep in touch with all the latest free stuff.

    Requirements:

    • Send me a private message of your Idea
    • Make sure what you are asking is clear

    Expectations:

    • When I have finished doing you request, I will sent a PM to you - plus I would upload on my site
    • Larger the idea-longer the time to make