RenStrike's Forum Posts

  • 7 posts
  • [attachment=0:2rv7eyfy][/attachment:2rv7eyfy]

    So this should work? If I have multiple "Tile" objects in my layout, and there ISN'T one in this specific spot, then one should get created?

  • I feel like this should be easy, but I'm drawing a blank. I want to know if there isn't a TileObject at the specific X/Y Position?

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  • No sure if this works but "BUMP". I got pushed off the first page pretty quickly. I'm hoping to get some help with this. If there is a better way to ask this question then let me know and I'll go that route instead. It's just that there is so much scripting in there that I didn't think it'd be helpful to paste it all into this thread.

  • I was able to get a single character animating and moving around in my Beat 'Em Up prototype. The problem came when i tried to make a second controllable character. I thought I had all the conditions set up to allow for a second player but they sometimes get locked up when moving/attacking at the same time.

    I "could" dupe the scripting for each player but I was trying to find a way to share the scripting so I didn't have to do it multiple times, especially considering I am planning on having a total of 4 controllable characters.

    If anyone happens to have some time to glance at my scripting and point out any big mistakes that'd be very helpful. Thanks!

    Player 1: WASD to Move, Q to Jump, and Left Click to Attack.

    Player 2 :IJKL to Move, U to Jump, and Right Click to Attack.

  • THANK YOU! That did it. I had removed the quotes surrounding the whole thing, but didn't even consider removing the double quotes. THANKS!

    A second question, if you don't mind. While trying to solve this problem I read some worrisome things about xml not being supported by some export options Construct 2 has. Like CocoonJS, and some others. Is that something I should worry about? Should I switch to a different format? Like JSON?

    Thanks!

  • I checked out the XML example .capx and it looked pretty straightforward. So I created a new project file with the same info in it as the xml string in the example, loaded it via AJAX, and then attempted to load AJAX.LastData as the XML string, but i'm not getting anything to parse through. In debug if i look at the AJAX object I see the correct project file string in there. Any ideas?

    [attachment=0:23lfdfx5][/attachment:23lfdfx5]

  • Does this mean there's a good chance we'll be able to make Construct 2 games for Xbox One and 360? As well as Windows Phone and 8.1?

    For some reason I can't post URLs, but I can preview them just fine....weird... Anyway, google "polygon universal windows app"

    It looks like you will be able to make universal apps that work on phone/xbone/x360/and windows 8.1, without having to make a version of the app for each separate thing.

  • 7 posts