Sorry guys, I don't do demos for many reasons. In this case, well, it's a gamekit. The gameplay isn't necessarily where it shines, rather the systems behind it. I've seen bad reviews on template demos because they "weren't fun" or whatever...and that's not fair. The purpose of them isn't to be fun, it's to teach. I put together the trailer and feature lists so you have a very good idea of what this gamekit consists of. There's even a screenshot of the whole project structure in-editor.
I'm sure there will be more reviews in the future. So far I've mostly been getting PM's and emails. So, if you're reading this, I greatly appreciate the feedback, but please leave your reviews on the scirra store instead!
This doesn't make sense. Even without gameplay being central, someone that have interest in buying that will want to test the features in a working demo. I would never purchase a template without a chance to try a demo.
But it is with you. You do what you want with your product. I just think you are limiting a lot the potential for this product to sell.
Btw this looks to be a great template. Good luck with the sales.