How do I make it if a object is overlapping another object and then goes to another layout that object is still overlapping the other object and doesn't disappear, without making the object overlapping the main object global.
IS there a way I can change a objects visibility to invisible once I go to another layout?
How do I make a object switch between global and non global?
Ok! Do you know what events I would use for it?
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I have one last question with layouts? If I have a global item and move to a layout how do I make it so the global item doesn't teleport to the other layout. And only goes to the other layout if overlapping object2 aka the hand.
Thanks so much! : D Your advice helps me!
How do I teleport the text that shows my score to the other layouts. For context I have a UI layer for the text that shows the score on with the parallax of x and y both being on 0. How do I have it to where it saves the current score when going to other layouts?
Thank you for the advice guys!
Awesome! Thanks! I made it global. Is there a way I can make events global too?
I have to where if Sprite1 touches sprite2 it teleports to layout2 but the character doesn't spawn in layout 2. How do I do it?
Thanks!
How do I disable acceleration on 8directions?
Thanks! : D
The hierarchy. So I can set the distance between the objects.
Do you know how I would set that up with the event sheet?