redlionv's Forum Posts

  • 3 posts
  • CloveltOc

    Ok so that isn't quite what i was looking for. Here is the basic set up for the sprite on the mouse. I need the sprite to face the direction it is going when traveling left or right. As of now it only faces right.

    LittleStain

    Oh that is pretty flipping perfect! Thank you I can learn a lot from this.

  • Thank you for all of the quick replies! I will check out the Capx, and see what you have. If it isn't what I am looking for i will show you what i have so far.

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  • i have set the mouse up to be a character in my game. I need the sprite to mirror the image when the mouse goes left across the screen and not mirror if it goes right.

    My first attempts were to compare the mouse.y position to the previous position.

    I am not sure how to set it up though. I think I might have to save the position of the mouse every tick and then compare the current position to the saved position. Can someone help me with this?

  • 3 posts