RBuster's Forum Posts

  • RenatoB

    It doesn't work 100% because the newly created object can't be picked in the function.

    The solution is to either add a wait 0 before calling zorder or just run it every tick.

    Thanks for the explanation, I fixed it.

    Create a "Wait 0 " action right before you call zorder().

    Thank you for this nice solution,

  • Hi You're welcome! Unfortunately still not working 100%. I hope the can help us to fix this.

  • : Sometime it works, sometimes not. An example: I'm including objects and the order it's right until insert the third one. In the next inclusion, objects in the wrong order appears corrected. It is a very strange behavior. I'm attach the capx so you can view it and show me what I can doing wrong. Thank you.

    https://www.dropbox.com/s/5xshuvuyp6q6ngw/test.capx

  • Hi Thanks for your help. I'll try it and then return to tell.

  • I intend to create a game using isometric graphics. When I was planning the game, I noticed that I'll have trouble to control the order of objects when they are spawned because the player can added them anywhere on the map. Someone would have an idea of how to make the objects staying in the correct order regardless of the sequence in which they are placed on the map?

    Thanks

  • teacherpeter: Thank you!

  • teacherpeter: Do you know how can I do this? I didn't find any tutorial about this feature.

    yonda: It´s a good idea. But I'll want something more appropriate.

  • Is it possible create this kind of effect in Cronstruct 2? I intend to use it to shuffle objects. Any idea or suggestion? Thanks.

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  • i am very curious too as Crosswalk seems to be the best option for doing html5 games on android right now

    bjadams: In my humble opinion: yes

    And now with the possibility to generate apps for ios through the XDK / Intel, everything is more interesting and less bureaucratic. I intend to test soon, but it would be great to hear some testimony before.

  • I indicate you to use the Crosswalk through the XDK Intel. I have used regularly and am very pleased with the results. The only problem is the final size of the application, however, the process is simple and fast, does not have Intel logos or any other brand, have no problems with plugins (at least yet) and the applications behave very well in Android devices. The issue of audio problem is not general. Give it a try.

  • I have used Crosswalk regularly to create apks and I'm very pleased with the results. In contact with the support team of XDK / intel, I discovered that I can also use it to create applications for iOS using the exported files to HTML5 from Construct 2. I have not tested yet and I would like to know if anyone has used the XDK for this and if have any difference between an ipa created with CocoonJS and XDK. Thanks.

  • themacvictror

    Summarizing, the procedures are the same. The error that appears is that the console is not finding an index.html or have nothing to run. The fact that I'm using a PC to generate the files and android with coocon to view the ios application can be a problem? From what I saw in the Ludei site, I'll need a Mac to generate ipa. What would be the minimum configuration of a mini mac/os to use exclusively for that? Thanks.

  • The procedures that I did:

    • I exported the game to CocoonJS in Construct2 (PC)
    • Includes all the data in the Ludei site and created a custom launcher to Apple Store
    • I uploaded the zip file to my website.
    • I installed CocoonJS launcher on my phone with android 4.4.2 and loaded the zip file with canvas 2d

    I repeated the same process with compiled for iOS to try to see through the cocoon launcher on my android.

    Then I tried to view the compiled into an ipad through CocoonJS launcher and happened the same problem.

  • themacvictror

    This happens with all games for iphone was converted with CocoonJS. These games have been tested and html5 and apk (android) and everything worked perfectly. I followed the tutorial for exporting to CocoonJS but must be missing something.

  • themacvictror

    The error message that appears on the console is:

    Cannot open the html file "http://www.........". The server responded with status 404 (NOT_FOUND)

    Get resources "http://www.........". The server responded with status 404 (NOT_FOUND)

    What I may have forgotten or be doing wrong?

    Thanks