razor97's Forum Posts

  • what should i do now..please help me...

  • I wanted to store star counts for each level in array and save it and load from where it left. The problem..everything is stored before loading...but after loading, only 1 value is shown and even stars are not blinking. i have done the same method for highScore , it's working.

    The above is : at end of each level, based on time,mission and health...the value gets added..and stored in array "starLevels". eg : lev1: 3, lev2: 2 etc....

    The above is :loading the saving array on start of the layout.

    The above is : at the time of load

    The above is : at the time of save

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  • ya it's playing..thank you for your response...

  • Whenever i place many frames and set default frame to "0". but it skips to last frame. Please do help me...

  • Thanks a lot man..struggling to find this piece more than 7 hours....you saved my day...

  • I'm making side scrolling shooting game. Which consists 10+ levels..i want to resume it when the game opened again. So i want to store the level variable in local storage..but when triggered it changes "NaN". Below is the screenshot.

    The above image is the level unlocker. Where lev is instance variable. "Levell" is global variable...whenever we finish the level..the "Levell" gets updated

    The above is local storage codes.The layout names are [1,2,3...] numbers. so at end of each layout it gets update. The first level works. But, when going to second level. The "levell" variable sets to "Nan" and restart the same coming.

    Please help me!!!!

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  • I'm making a side scrolling shooting...which has more than 10 layouts...for each level complete unlocks each level and for each level some guns also unlocked...want to resume the game with unlocked weapons and want to replay the level with unlocked weapons..please give help me...

  • ya i look for it...thank you for your response...

  • ya it's not perfect...but a temporary one...anyway thanks for your response my friend.

  • ya thanks a lot for your reply...the below link seems to be a good solution...

    Solution : youtube.com/watch

  • i created a flying enemy, that chases player when it has Line of sight. I had given tween behavior to chase the player. Everything is fine, but when 3 enemy at same time created..it causes overlapping, how to get rid of it.

  • solid isn't working properly...example :

    object - circle (solid behaviour)

    circle -> inclusive - "circle"

    but it circles doesn't collides with each other...they are overlapping with each other..

  • yes, help me to get fullscreen...what i need to do..

  • I have exported the game and experience black borders on left and right of the mobile screen... see my project settings below...please do help me.