RayKst's Forum Posts

  • Latest Screen : <img src="http://dl.dropbox.com/u/2472278/Images/latest_screen2.png" border="0" />

    Added stone, rock and grass rock tiles. Painted on paint.net . Damn took some work :D

  • Maybe he expected pure Canvas ? :D If WebGL becomes mainstream i hope we will be able to substitute canvas entirely. Or maybe Canvas could merge with WebGL and use it to render everything.

    Just made me remember of Chrome Native Client. If it get's supported by all browsers in the future, then there'll be no need for canvas nor webgl anymore, making possible a unique(almost) codebase for Web, PC, and Mobile. That would be the perfect future :D

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  • Recent project links sometimes opens incorrect project.

    To reproduce:

    I have two recent projects. I open project 1. Then close it with close project. Then open project 2. Then close it same way. If i then open project 2 again it opens project 1 instead.

    On: Win7

  • Found a bug with this plugin. To reproduce it: Create three layouts. On layout2 add On Function "Foo1" -> Make Something like Set Text to "Foo1"

    then add On Start of Layout -> Call Foo1

    On Layout 3 add On Start of Layout -> Set Text to "Layout3". On Layout1 add reference to Layout 2 then Layout3

    Expected result when running : Text is "Layout3" .

    Current result: Text is "Foo1"

    That is, The call to Foo1 is preventing the execution of On Start of Layout for all other layouts after the layout where Foo1 executes.

  • "Better Pop Up Blocker"

  • It was indeed a plugin. What do you use for blocking context menu ? It appears plugins can affect it after all.

  • Yeah it appears to be a browser plugin. I'll find out what. Thanks.

  • Just tried it on an empty capx no events no objects. And same thing. Maybe a plugin is affecting it ? Very strange. Anyway here's the capx : Link

  • I can't post my current cap but i'll try to reproduce it in another capx

  • Just rechecked it and yes it appears on canvas only. More specifically it appears when releasing mouse. I have a control assigned with right mouse. Maybe it is causing it ?

  • In WebGL context menu doesn't appear when clicking right mouse... alright. But know it appears on Canvas :| Pesky mouse is giving me headaches :D Is there a way to somehow block mouse events propagating outside of game ?

    On: Chrome 15, Win7

  • Thanks! I'll keep doing my best! Only the main character currently has more than 100 events and there's much more to come. I'm thinking of making a reduced version of the game trying to finish it in time for the competition :)

  • When does it appear exactly ? Here , when you click many times some elements on page get selected , hence the blue squares below. But that's a problem , with Construct or Browser don't know. I couldn't reproduce the misplacing...

  • So can it save the state of the entire game like variable values, object locations etc ?

  • ta foda abe?a, rodando liso e tudo mais. eskece essa parada de setas, bota WASD + mouse msm, fica mais facil pra trocar de armas e vc nao vai precisar escrever um comando pra travar a tela, as setas mechem as telas que nem o barra de espa?o e isso eh moh chato.

    soh tem q ajeitar o mouse pra ele nao sair da tela pq isso causa uns erros de sele?ao quando o botao esquerdo ta precionado, a nao ser que vc ponha algum evento pra o botao ser desativado quando o mouse sair da tela.

    e a tela ficou fora do lugar, como se tivesse pulado pro lado

    reparei no som do pulo que ocorre quando clica com o botao direito, ficou legal mas quando tu spama e fica apertando direto fica meio eskisito, de resto esse jogo tem tudo pra ficar supimpa. ja tem historia e tals? (acho q vo tomar uma dura pq to falando em portugues)

    Thanks man, and yeah try sticking to english here so that the other guys don't get angry :) About the screen , it's not "misplaced" at all it's a camera style . It focus a little ahead of the player that's all. About the sound getting strange when you click too much that should be a browser problem, nothing that i can do about that.

    So can you guys suggest me on this ? Do i leave it like it is with WASD + Mouse (more adequate to the gameplay) or just ditch it and put arrow keys + Z,X ? Or put the two options ? And another thing: Is it possible to lock the mouse to game so it doesn't go out of focus and can't click on anything other than the game area ?