ratedam's Forum Posts

  • Hello!

    First of all thank you for your feedback.

    Here in Scirra you can only post games made with construct 2 but what if you made it with XNA ? Perhaps you had to share it in a website with support to XNA but i'm giving you the chance to upload it either by XNA or Construct 2, however you like.

    Cheers.

  • Good morning to everyone,

    First of all i'd like to introduce myself. My name is ?ngelo and i am from Portugal. Together with some friends i recently started a project that i would like to share with you all. Project GLink.

    Project GLink is a plataform made for devs to gamers. What is this? Imagine 2 points:

    You are a developer, you've made a game and you want some opinions and feedback about it or you simply have it completed and perfectionated and want to share it to the world. There is no problem then, you talk with us and we put your game in our website and share it to the world. You have a comment box, a forum and above all.. A community. As a developer you have the chance to interact either with the normal gamer OR with another devs who can give you feedback and even advices!

    Now imagine yourself as a gamer, you just want to play but you also have some interest in sharing with the dev some points, like "that boss is too hard! even impossible!" you can give that feedback with the dev. You enjoy a game alot? No problem, you can just rate it and the other users can see the top most rated games! :) You want to know what's behind the games that you play? Well of course, absolutely no problem. There will be article in which you can read and learn about a game programming.

    Currently we are starting out the project and we'd like some feedback, what do you think of this? Would you be glad to join this type of community?

    Cheers.

  • I don't think that's possible. Cocoonjs saves files as an APK file while construct 2 saves it wether has apk or .exe.

  • I edited the post with the correct capx :D

    EDIT: So, nothing? :/

  • Hallo guys.

    I'm doing a farmville like game and i have 3x4 crops on screen, all with the same name. The crop has 1 local var (ready).

    I can make the user able to plant what he wants but i can't make it click the crop and collect it. When he collects only 1 crop all of the crops are collected.

    Here's the dropbox.com/s/2v00691dqholvrv/test.capx

    TY

    EDIT: Soz, i uploaded in caprojet but now is on capx.

  • hey guys i'm having a lil prob.

    I put my prog into an android device with ludei cloud compiling but whenever i put it on the tablet the baackground size is always a little small. Either in top, or bottom or left or right..

    In the project size i've tried 1280x720 and 1280x1024 and in the layout size and margins the same thing. Any help?

    Ty

  • It worked with the second option. Thanks

  • I used rex timeline and couldn't get it to work. Any other way to do it? :)

    Or maybe a step by step tutorial in timer behaviors?

    TY

  • Hello guys,

    I want that when the user clicks on screen, the game get the X, Y coords and create a objectA at that position and start counting 10 seconds. At the same time the user clicks on another part of the screen and it creates the exact same object but with the time back to 0 and both of them are destroy at different times.

    just like a Farmville game, you plant 1 banana and 10 secs later another banana. Banana 1 will be ready to harvest 10 seconds earlier than banana 2.

    ty

  • Sup guys, i want that when the user clicks on the button "Info" it opens a notepad file. I've added the file in the files, inside the project but now how do i open it? Thanks.

  • Thank you, obrigado!

  • Try Construct 3

    Develop games in your browser. Powerful, performant & highly capable.

    Try Now Construct 3 users don't see these ads
  • So, i wanna make several actions with some numbers which will give in the end fractional numbers (example: 3,33) but i want it to only show the 3 BUT save the ",33" for later on when i make the same actions with the numbers which will equal 3,33 it sums the previous ,33 giving a final result of 3,66 and so on and on..

    Is that possible? Thanks.

  • Hello, i'm looking for sprite resources for a farmville like game. I'm looking for something like the plants and the seeds and the terrain.

    Anyone has something that can help me with it? Thanks before hand.

  • Thank you very much.

  • Hello, i just read a tutorial that made me have a doubt in C2 about "if" basic functions with events and subevents.

    So, all the conditions are triggered by "unseen" if's like this:

    ------------------------

    Condition Var1 = 1

                  actions [Var1 = 0]

    ------------------------

    This can be interpretated with if's. Like this (NOTE inside () are the unseen if's to interpretate this better)

    -----------------------

    (if)

    Condition Var1 = 1

    (then)

                  actions [Var1 = 0]

    ------------------------

    But what about sub-events? It happens like some kind of second "then" right? Below the example of what i mean.

    -----------------------

    (if)

    Condition Var1 = 1

    (then)

                  actions [Var1 = 0]

    (then) *SUB-EVENT STARTT*

    (if)

    Var1 = 0

    (then)

                  actions [Var1 = 1]

    ------------------------

    Am i correct or not? Thanks