rashstone's Forum Posts

  • 3 posts
  • Thanks for the quick reply! I'll give this a try as soon as I can.

  • Evening folks!

    This might be the biggest newbie question ever, but how do I get an array to return a number on the same line as an item's name?

    Lemme explain...

    So I'm building a game about collecting different types of fish, and I figured the best way to start would be just to make sure I can get the core basics for the game first.

    I get my "test" build done, just a button that tells me what fish I got, and some text that tracks how many I caught. Good! That's exactly what we're looking for, so why am I asking a question? Well...

    This is horribly inefficient. If I wanted to add more fish to the list, It would just be repeating a ton of code just to track the fish, and while I'm not sure if it would, I feel like it might lag out the game a little to have this much repetition.

    I tried to add an instance variable it would look for, or try to just use the text from the array itself to update a number, but it just wouldn't work because they're 0-based. Here's where I stopped before getting too upset over the lack of progress:

    Is there any way I can make the array iterate based on the fish I caught, and then add a number to the (2,Y) segments? (1,Y) is where I'm storing fish ID numbers for now.

    Whoops! Forgot to add the little array I set up to make it easier to explain. Here it is:

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  • Evening folks!

    This might be the biggest newbie question ever, but how do I get an array to return a number on the same line as an item's name?

    Lemme explain...

    So I'm building a game about collecting different types of fish, and I figured the best way to start would be just to make sure I can get the core basics for the game first.

    I get my "test" build done, just a button that tells me what fish I got, and some text that tracks how many I caught. Good! That's exactly what we're looking for, so why am I asking a question? Well...

    This is horribly inefficient. If I wanted to add more fish to the list, It would just be repeating a ton of code just to track the fish, and while I'm not sure if it would, I feel like it might lag out the game a little to have this much repetition.

    I tried to add an instance variable it would look for, or try to just use the text from the array itself to update a number, but it just wouldn't work because they're 0-based. Here's where I stopped before getting too upset over the lack of progress:

    Is there any way I can make the array iterate based on the fish I caught, and then add a number to the (2,Y) segments? (1,Y) is where I'm storing fish ID numbers for now.

  • 3 posts