Not getting time to play anymore - but have a quick look at maze blocks
all it does is use sprites - and at the moment it just displays random one to represent a maze type of view, there is no movement or any interaction.
Anyway it might be one way to go ? Probably better to remove all the empty space ...
oh happy memories ...
I have an idea that should work - I will try to post some code in a couple of days time.
Have a look at function link I think this is what you're after
this might be what you are looking for
web font tutorial
Haha awesome looking thingie, you need a stereo 3d version a that ^^
Thanks, not sure about awesome , I thought cute would be a better description <img src="smileys/smiley1.gif" border="0" align="middle" /> .
3D - now there's an idea...
more playing...
version1
version2
capx
and
Just been mucking about trying to get a high score to display using a font via a function
Thought it might be useful for someone ...
high score demo
only displays "0" to "9", no decimal point.
I used a program called drawplus 4.
My only suggestion is to make sure your graphic drivers are up to date.
Can you load and run the examples that came with C2 ?
Which version of C2 are you running ?
.... Maybe I have to draw the frames in another program, export them, and make an animation out of them in C2?! .... Cheers
....
Maybe I have to draw the frames in another program, export them, and make an animation out of them in C2?!
Cheers
That is the way I tried...
my example
I think there is a plugin that allows you to draw direct ("canvas" ? maybe) - but nothing I have ever tried.
A few health bar type things - what do you think ?
press/touch the red button to reduce health.
health bar tests
edit spelling <img src="smileys/smiley9.gif" border="0" align="middle">
I never thought of using lerp - this , of course, could be because I have never used it before <img src="smileys/smiley1.gif" border="0" align="middle" /> (In fact I don't think I have ever hear of it before ... <img src="smileys/smiley9.gif" border="0" align="middle" /> )
Nice example Vee41.
Off to learn about lerping...
first thought is...
instead of moving away from the hit by 100 and therefore running the risk of getting trapped in the environment - set up a loop and move away maybe 5 pixels at a time (twenty times) each time checking to see if you have hit the environment which will cause you to stop moving away and move you back the 5 pixels required to get you out of the problem ?
probably not the best way but it should work ?
Good luck <img src="smileys/smiley1.gif" border="0" align="middle" />
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any good to you ?