Ralmec Studios's Forum Posts

  • 3 posts
  • Thanks a lot!!! I finally get it

  • I read all the post and I still dont get it.

    I check if the item exist then if it exist , I use 'LocalStorage get item "Player_Configurations" ' then 'On item "Player_Configurations" get LocalStorage Set item Player_Configurations.CurrentValue to LocalStorage.Key'

    Note: Player_Configurations is the name of the dictionary too and it uses Instance Variables.

    If it doesnt exist 'LocalStorage set item "Player_Configurations" to Player_Configurations.CurrentValue'

    When I change Something I use again the 'Set Item "Player_Configurations" to Player_Configurations.CurrentValue' but when I open the program again it doesnt save the changes.

    I tried to export it and still dont working.

    Am I Doing Something Wrong or Missing Something?

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  • My question is, How can I load the player configurations from a dictionary at the start of the game and how to save it when he changes something or when he close the game.

    I've read some posts but I can't get it.

  • 3 posts