Hey i need help with a game im programing. So the door spawns every 1.25 seconds to make an open/closing effect. but when a switch is activated, the door is suppose to destroy for ten seconds and then continue respawning for 1.25 seconds. Can anyone help me with my events? ive been testing the group active action but it has been doing the opposite. when the switch is activated, a door is made and stays there.