When I click on the blue rectangle to take me back to Layout 1, it goes back to Layout 1 but the objects retain the positions made in Layout 2. The positions in Layout 2 were only supposed to be temporary.
The objects are global so they keep the same position from layout to layout. You could try to reload when you go to layout 1.
When I click on the black rectangle to load the save, it's supposed to start on Layout 1, but it jumps to Layout 2. The only thing that goes right is that it saves the correct positions, it's just that it puts them in the wrong layout! :-(
This makes solution 1 not work, so I would say this would be a good situation to do your own save/load system.
oes anyone know what the file type of the save file is? I'm on XP and the file type doesn't show, it just says "file" under file type.
It's a Construct game state file, only readable by the game that made it.
oes anyone know which plugins don't work with the Save & Load function? I haven't encountered any yet but I read that some plugins don't Save & Load.
Only the sine behavior comes to mind.
There are examples elsewhere on the forum of custom save and load, the S plugin can be helpful in this aspect.
Here is a simple save/load that will work for your example:
http://dl.dropbox.com/u/5426011/examples15/simple_save_load.cap