There isn’t really any specific 2d game related uses of those math functions. It’s easy to shotgun possible uses but it won’t cover all cases.
For leveling up you could go with whatever strikes your fancy. The player won’t care if you use exp(), some simple multiplication level to level or some other curve.
Generally there are more than one way to do things.
Most of the functions such as exp(), ln(), and log10() aren’t needed unless you are using some formulas you found online.
Unlerp() isn’t really used much. Last place I’ve seen it used was with a scroll bar but in general I’ve mostly just used the math behind it.
Anyways. Most math functions and operators have too many possible uses to list. I usually go the other way, decide what I want to do and figure out how math can be utilized to do that.