quizmaker4's Forum Posts

  • 2 posts
  • Thanks for the help.It was extremely useful.But I have another problem. İf the enemy has LOS I want it to look the direction of my enemy which I try to manage it with mirrored or not mirrored condition.But when there is no LOS, I want to set my wizard's mirrored or not mirrored position to be as if I never stepped closer to the enemy.

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  • Hello Everyone.I'm trying to set an enemy behavior. My enemy "Wizard" is normally roaming between 2 blocks and while he's going right he looks to right and while he's going left he looks to left. And if I get close to wizard (300 pixel) , It stops and throw me a fireball every 2 seconds.Everything works fine.The only problem I have is no matter what I tried I couldn't manage this situation:

    1:When I'm close to wizard, Wizard should look towards me

    2:When I'm getting far away, wizard should continue to move as if I never got close.

  • 2 posts