Quest's Forum Posts

  • Hi,

    Thanks for this post, I wrote about some bugs in other post but no one answered...

    I use iOS launcher.

    I see that text is not well supported yet, I guess they're working on it. I use centered text a lot but it doesn't work, text doesn't appear centered. It shows always aligned to left, but the text starts at the center of the box that contains it. Also the text wrap (word or character) doesn't work.

    The other big issue I noticed (I wtote about it here in other post and also in Ludei official web, but I got no answer) is that all the graphics and texts are very blurry. I'll try to make a photo of a test app rendered in CocoonJS and other in Phonegap to show you the differences. I don't know if that happens in Android launcher, but in iOS lauincher it does.

    Thanks!

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  • I tested the iOS launcher (with my apple developper account) on ipad. I noticed 3 issues (I think they are...):

    1- Centered text (Horizontal align = center) does not work. It shows aligned to left always.

    2- Everything is very blurry. I tested a lot of combinations (if not all) in C2 project properties (fullscreen, webgl, sampling, rounding, etc....). It is impossible to get sharp picture and texts with cocoonJS on iOS. (tested on ipad 1 ipad 2 and new ipad (ipad 3). preview on iOs safari browser is OK, and exported to phonegap is OK too.

    3- On iPad 3, retina screen "is not supported", i guess. I use 2x graphics and images in my project, and the project configured as 1024x768, and "Use iOS retina display" enabled in project properties, and scale (scale or letterbox scale). If i prevew in browser or export to phonegap, it works 100%, the scaled game (at 2048x1536 i guess) with retina graphics and texts are perfect, smooth edges and sharp image. with cocoonJS launcher it doesn't, graphics show sawtooth borders and blurry in general. I can confirm it is not scaled to 2048x1536 because with iOS browser and phonegap the loading progressbar is very small and launched in cocoonJS the progressbar is 2x larger.

    Thanks!

  • I would like this feature added as well. My project will include a music rhythm minigame

    Yes, my game will include something like a karaoke part, so audio sync is very important.

    I hope a future release will include support for this :)

    Thanks!!!

  • Any news on this?

    I have the same exact problem, and Pode suggestion sounds the perfect solution for this.

    Thank you!!!