quentintamare's Forum Posts

  • 2 posts
  • ok so i tried a lot a things, and apparently my probleme is not really the one i was thinking.

    i think its more that when i create a new object even if its moving with my character and use the same sprite (its the same object that is being created by an event) its still a different one and not a part of the "principal " character.

    Is there a way to group object, so that everything thats applyied to one is aplly to all of them, and that the event can be triggered bhy any of them ?

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  • Hi !

    Ive spend some time to found how to make a event where i need to be in multiple area at the same time to trigger it.

    i'm controlling multiples sprites at the same time, and i would want to make all my sprite to go to specific area ( like one on each upper corner for exemple) and the event wouldnt be triggered unless all the corner are occupied by one of my sprite.

    a bit like the classic "two switch on the ground" in games where you need to be on all of them to open the door.

    - i tried using overlapping but i don't know why its not working,

    - i tried colliding but i cant use multiple one on the same event,

    So i tried to use Variable but i can't make it subtrack when im not on the area so i can trigger it by only going multiple time to the same switch in a row.

    Thank you !

  • 2 posts