Pungolini's Forum Posts

  • 2 posts
  • Thanks for the quick answer. But wow it's waye more complicated than I thought

    I took a look at your .capx but it's no quite that as my game is a platformer (If you ever played mr jump for ios/android, that is the result I'm aiming for).

    then you you need to move it to the nearest multiple of 512 (assuming your tile is 512).

    Can you explain this part please?

    Thanks

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  • Hello,

    I'm new to C2 and gave myself the challenge of building a platformer before buying a license.

    So here is my doubt:

    I have 4 layers (can't add more unfortunately ) : Background (blue sky + mountains), HillsBack, HillsFront and Main(for the objects,platform,etc)

    I'd like to know how to make the game side scroll, so far I've manage to side scroll only the sky. But at the same time I'd like to maintain a parallax effect . I can do both separately but not at the same time. Here's a picture to illustrate:

    prntscr. com/71m8m4 (without space)

    Also to avoid a future post, can I build my game freely and export it to ios (once I have a license) without worrying with compatibility,resolution issues,etc?

    Cheers

  • 2 posts