Hi All,
My name's Phil, I started creating games in 1986 on the BBC Micro and have worked as a games industry professional and programmer / software engineer ever since. I worked on a great variety of software projects with a diverse set of tools and program in C++ and ASM.
My kids, knowing that I worked on commercial games, wanted to make something themselves. We started off by making a retro megadrive title but I did all the coding in assembler which was too much for them. I'm now using Construct so they can see how programming in structured and get a better understanding of logic.
So far it looks like a great tool and is very well supported.
Phil