I want to draw doodle/comic-like assets and not pixel art.I usually start with the default 250 x 250 canvas size of the sprite editor then crop the excess part and resize the sprite but it looks blurry in preview.
Should I be drawing on a bigger canvas? Even if I draw in another program how do i resize it in a way its small enough to work as a platform character.
(Sorry if this is too stupid a question,I'm very new to making art/using construct.)