then try playing space blaster on a mobile device ...
it's completely unplayable (on my iPad.)
and
this is one of Scirra 'featured' games.
People are making games for mobile devices,
I am waiting for C2 to get faster, but how many
are just moving on to the next product?
and
if you looked at the link I provided earlier.
This is a recent topic on the forum, and just one regarding this very subject....http://www.scirra.com/forum/impossible-in-iphone_topic80572.html
do you think that guy will buy C2? probably not.
and that guy has so few particles running and still posts a negative comment about C2 calling it worthless.
I mean, these kinds of posts should be avoided at all costs, I would think.
In fact, I'd like to make the entire game with this asm.js engine actually.