producermark's Forum Posts

  • I have tried GS, its ok but I prefer C2, its easier to work with IMHO.

    GS has a $300 PER YEAR fee.

    C2 is a one time charge.

  • you might want to include a capx so members can look

  • I would convert the mp3 to a wav file and then import to C2

    that should fix your problem

  • Guizmus

    RE: copyrights , for now this is only for me

    and you'll need to time a LOT of sentences...

    yes that is very time consuming isn't it.

    I just noted the number of sentences I need in

    the song I want and it comes to 50,

    so not as bad as I was expecting actually.

    but then again.. times that by how many songs I want ...

    whew....:-)

  • AllanR and Guizmus

    Thank you, Thank you, Thanks so much for the help. That is exactly what I was looking for.

    What I have been doing is manually scrolling while I listen to Japanese pop songs. oh, which by the way, has been the answer to break free from the plateau I was stuck on for so long now. If anyone out there is struggling to learn a new language, something like this may help you.

    I will now add multiple versions of the word sprite for the player (me) to select from. One sprite will have, for example, have the shorter words written in Japanese Kana, another sprite will include English translations under the Japanese etc etc.( full Kana, Kanji, translations, no translations )

    oh, and if I ever do make some $$ from this, I believe in Karma.

    I will also attempt to add slowdown and speedup buttons as well.

    Again thanks.

  • Guizmus

    I fixed the capx link ... by the way, yea I linked a demo... duh !

    and thanks for the Array advice.

    any chance you could look at what I have ?

    I haven't yet tried Arrays.

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  • Hi All,

    Sorry to bother you guys, I?ve been trying to figure this out and can't find a solution, maybe there isn?t one.

    I hope what I am wanting is possible with C2 and if it is I hope someone can show me how to accomplish it.

    I would like to play a song and for the words to follow along.

    I can do this manually with drag/drop of course

    but

    what I really want is the sprite to scroll automatically as the song plays, stopping at the correct sentences ... and then quickly scrolling to the next sentence, pausing and so on...

    I have attached a sample pic of was hoping to achieve.

    <img src="https://dl.dropboxusercontent.com/u/139486255/Image/example_Pic_1.png" border="0">

    Basically, as the song plays the sprite with words just scrolls upward and stops in the correct location and then moves to

    the next sentence and so on.

    similar to a music progress bar but not exactly as there needs to be pauses in the motion for long periods with no words and longer sentences etc.

    Also,

    If the player wants to backtrack mid-stream via drag/drop,

    I would like the music to stop and restart at the nearest sentence to the outline blue rectangle thing.

    Is this even possible with C2?

    Oh,

    As for the audio track I have inputted sentence ?markers? for the first 4 sentences within the audio track itself. The marker names are just 1, 2 , 3 , 4 . So maybe that can be used as a reference somehow?

    See sample capx below link ...of what I have so far? latest C2 build ( as of today) and no plugins.

    ...........click here for capx ......

    also

    I saw this forum post but really couldn't make heads or tails of it..

    maybe it will help someone smarter than me.

    similar topic thread ..kind of ....

    .

    .

    .

    .

    ...........click here for capx ......

  • RamPackWobble

    yes very nice example of following a path...

    thanks

  • I am doing some 'rule outs' to rule out

    the obvious things..

    now

    since this is my first C2 to be published on this server (yahoo web server)

    I tried to upload a simple sample game in C2

    and it works.

    see it here if you like ..

    http://ichibangames.com/Test_One/index.html

    so its NOT a C2 issue.

    it doesn't like something in my 'coding'..

    In Chrome I press CTRL-SHIFT-J

    and this appears..

    the error message is

    Uncaught TypeError: Cannot read property 'b' of undefined

    it says:

    c2runtime.js:659

    so line 659 of the c2runtime file ... something in there it doesn't like.. Cannot read property 'b' of undefined

    here is line 659, I don't see undefined

    !1,[[0,[0,256]],[0,[0,192]]]],[-1,t.prototype.b.D,null,0x668df35c15e2b,!1,[[11,"ItemBgColor"],[7,[0,5]]]],[22,v.prototype.b.Xa,null,0xcad4ba639d9d9,!1,[[2,["bb",!1]]]],[22,v.prototype.b.Xa,null,0x6fa32999853d1,!1,[[2,["nb",!1]]]],[22,v.prototype.b.Xa,null,627241421676204,!1,[[2,["pb",!1]]]],[22,v.prototype.b.Xa,null,8625734537192015,!1,[[2,["break_2",!1]]]],[22,v.prototype.b.Xa,null,0x7d8103a94b331,!1,[[2,["blue_2",!1]]]],[22,v.prototype.b.Xa,null,5032684564340195,!1,[[2,["brown_2",!1]]]]]],[0,null, anybody see anything unusual ? hhhmmmmmm anybody happen to know what 'b' they are talking about?

  • I have it on my dropbox..

    https://dl.dropboxusercontent.com/u/139486255/ALPHABET/index.html

    so there is an issue somehow with the server maybe...??

    and yes all the files are loaded.

  • I have been searching the forum and tutorials for a solution

    and having a bit of difficulty.

    Please help.

    I have tried this game on my public dropbox and it works fine.

    but

    when I try to load to my website I am getting a black screen,

    I have checked the browser for errors.

    It loads the game files but I am getting some error messages

    and don't know what they mean....

    please help

    In Chrome I used:

    Google Chrome: Press Ctrl + Shift + J to open Developer Tools. There should be an error log at the bottom of the pane that opens

    The error messages are:

    Uncaught TypeError: Cannot read property 'b' of undefined

    Failed to load resource

    The key "minimal-ui" is not recognized and ignored. ( for Apple only so I don't think it matters with Chrome)

    Anyway, can someone with more experience look at this

    for me please.

    The website is ..

    http://ichibangames.com/Alpha_Slide/index.html

  • a member here has posted a tutorial that describes exactly

    step by step how to do that and much more.....

    I took the course and recommend it for beginners on udemy.com

    https://www.udemy.com/platform-game-creation-with-construct-2-html5/?sl=E0QYdTFTKn9uFFkoCkA%3D

    if you sign up there are 65% and 75% discounts offered all the time.

    see here for discount codes.

    Current udemy discount codes

    the current 75% off code is knoji75

  • I am fairly new to C2 but I find that as long as any individual layout isn't oversized or too 'heavy' then C2 works very good.

    If you have , say, 1000 pages on a single layout then you may have performance issues,

    but as long as you keep any individual layout 'light' then I think you

    will be fine,

    for example, I recently made a Kids Alphabet game, sliding from letter to letter, etc,... I first made it all on one layout and it was very slow on mobile devices, so I simply made each letter on a separate layout and preload only the needed sounds for that layout... it now works great and I am able to add extra things like sine behavior, etc to the game to make it more fun.

    So, you could make each page on a separate layout, this way nothing gets bloated and you can have more animations, and effects on each page enhancing the user experience.

    and

    C2 is so easy to use too. I recommend C2.

    bossmoss

    How many pages do you think you will have?

    Anybody with more experience want to chime in?

  • it's also a good idea to run thru a tutorial or two for beginners.

    like here

    scirra.com/tutorials/37/beginners-guide-to-construct-2