I'm building a puzzle type game so in that a family is there in which 4 sprites are there(same behaviour). 2 of them will be on the layout but remaining two have the 2 and 3 instances. How can I, on runtime, spawn them. Also, there is a common spawner for all of them so I want to spawn them on single spawner, no 2 family sprites on a single spawner. Also, in using the Repeat for number of instances to spawn them on random instances(Sys>pick random inst(as a sub event)) but it is spawning infinite sprites.
Help would be highly appreciated!!!!