Po10c's Forum Posts

  • bWard Awesome! The screenshots look fabulous. Too bad you just missed the competition though:(

  • I've just finished doing some emergency bug fixes and I can finally go to bed, 1:30AM and work "tomorrow" :(

    At least I am secure in the knowledge that my game won't come off as ammature as it actually is. I'm actually looking forward to actually have time to play and enjoy my own game.

  • Wow, I uploaded my game on ALL countries, chose the 12+ option, no certification required and viola! Downloaded my game today and no problems(except all my bugs:D)

  • Yeah this is a WTF situation, Im having the same issues. The modded Win8 plugin by Iunk has support for this but not scirra's Win8 object. Just P's me off that this hasn't been fixed yet.

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  • Bump, any suggestions?

  • So now Ive had more time to test my game on Windows 8 as a full app, I'm discovering some worrying bugs that didn't show up in browser tests.

    Guess I'm a bit screwed right now ha ha ha. Not friggen funny...

    At least most of the game mechanics work, but still its not as good as it should be.

    I wonder how long MS takes to accept a Game update?

    Maybe if I sacrifice another night's sleep I can get the worst of the bugs out before the judges start playing....

    To sum up: Making a game that plays out slowly is very difficult to test for bugs even if you speed up the events.

  • Yet another game not available to South Africa:-( Why?

  • Entry

  • Hi guys, I know you can take a snapshot of the screen or a sprite, but how can I save that to a file?

    And then, how do I load the file into a sprites image?

    The only option I get at runtime is load image from URL. Maybe Im missing something, but it would be great if it was possible:-)

  • My game for the windows 8 competition: Xtra Pet!

    apps.microsoft.com/windows/app/xtra-pet/19c20ab9-ff8f-4a44-b661-2b38cdd1ca58

    Its actually just an alpha compared to what I have planned for it.

  • Thanks Jay, will see about making a shorter timed version, but in reality my game is made specifically with windows8 in mind, the idea being to snap the game and be able to see if your pet needs attention, while doing something else.

  • Good luck with the competition Jay, its interesting how we all get different issues on our first submissions. Soon we'll be pro's at it and get accepted first time!

  • Wooo, woke up this morning and checked my email, and saw MS accepted my game! - After I just added particle effects to touch events and better explained the controls.

    All those late nights and sleeplessness at least got my game out there.

    Now I can relax and think of all the features I can add when I have a C2 license.

    Link to game on Windows store apps.microsoft.com/windows/app/xtra-pet/19c20ab9-ff8f-4a44-b661-2b38cdd1ca58

  • Here are some images of the "completed" game. The graphics are probably only "prototype/alpha" suitable, but hey, I'm a coder, not an artist.

    <img src="http://s1.postimage.org/utmpp0vwv/Capture.png" border="0" />

    <img src="http://s1.postimage.org/7tknqfngv/Capture1.png" border="0" />

    <img src="http://s1.postimage.org/v92kvs77z/Capture2.png" border="0" />

    <img src="http://s1.postimage.org/uxl4j0qrz/Capture3.png" border="0" />

    <img src="http://s1.postimage.org/fddqshgnj/Capture4.png" border="0" />

    <img src="http://s1.postimage.org/l2tzcsmtr/Capture5.png" border="0" />

  • Update:

    So my game failed certification due to the game not being fully touch and keyboard mouse compatible. I was like WTF, but then I made star particles on everything the player can touch, and added a popup on the start of layout explaining each objects controls. Also used my last event to allow "esc" key to go to menu, and "M" key shortcut for muting sound.

    Dont have any events left for adding hotkeys to use items though, so Ill just hope MS has mercy on my ass.

    Things that I didn't quite get right:

    1)Having a different view when the user snaps the window, it just resizes the whole game and hides the object panel.

    2) Didnt think my graphics resolution through - the game runs at 1024x768, which means black borders on widescreen. Gonna revamp the whole thing if people think the game could work, just need an artist though.

    3) Should have used local storage from the other win8 plugin, so the player has an image in the main menu screen of his pet.

    4) some minor bugs and stuff, If your gonna try and break the game it will do some weird stuff, especially with sounds. and the ball throwing.