PixelPaintbrush's Forum Posts

  • Hallo everyone, I saw this on steam, but grabbed it off scirra because the steam version crashed itself to death.

    I intend to figure out how to make games, by remaking some greatest hits (mostly atari) and several of my own. I've tried Lua and C, though I understand them, I can never put anything together for some reason.

    First Thing I wanna redo is the good o'l Asteroids

  • Well what I'm saying is even when I do, the ship only treats "Forward" no matter what as the right side of the ship i.e: it's wing

    doesn't matter what it's rotation is, editor or not'

    I can make it face whatever Direction I want it to, and It's still only accelerating in a forward motion via it's right wing, no matter the orientation

  • Yes I've read that for 2 days now, that's why I can't figure out why it isn't working, I need to get the ships "Forward" to be the direction it's facing, which it sort of does, but it's "Forward" Direction is it's right side, so whatever direction the right side faces be it N,S,E, W, or any variation, for some reason, the right side of the ship is always "Forward"

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  • I'm trying to get my ship to move forwards...However it moves to the right of screen, sideways. Even when I rotate the ship its movement forward is always Sideways...I've tried 8-way movement, Bullet, and Custome movement Accelerated at self.angle...what am I doing wrong?

  • Wow, Just found this program today and looked through the forums...I've gotta say this project looks awesome..I still have all my F-zero games and it definitely looks like a top down F-zero!

    Any way to support it with a preorder? or is it one of those freebies? (hint hint: I'll pre order if it's possible)