pilpgam's Forum Posts

  • OP said they changed the animation, not the animation frame, that might or might not be a problem. Further screenshots required

    Pardon me, what is "OP" word mean ?

    IMHO :

    Change the "animation" or "animation frame" depends on your need and your sprite design

    If you put it separately in different animation, then you should change animation (make the animation name is contain number, more easy to defined the variabel value of "life" or "heart"

    If you only use 1 animation, but contain more than 1 frame, then you should change animation frame

    Well there is a lot of method to do this..

    you even can use separate sprite (destroy and create object on (X,y) or hide the sprite visibility)

    All depends on your game design needs and your goal.. as long as prevent to use uneccesary alorigthm which need too much resources like "Every tick" cause the system counting every time...

    Just my humble opinion :)

  • Maybe you can try this logic :

    Prepare :

    Global Variabel Life = 3

    Sprite Heart with Frame (Frame 0 = 0 heart, Frame 1 = 1 Heart, Frame 2 = 2 heart, Frame 3 = 3 heart)

    Animation Speed = 0, Animation Loop = No

    When something cause Life decreased : Subtract Life

    Set animation frame sprite Heart => Frame number = Life

  • Hi :)

    There is a lot nice transition effects example in C3 editor Start Page > Intermediate Examples, such as pixellate, luminance, ripple, and so on..

    But how can I make a basic sliding transition between 2 layout ?

    eg. touch the "start button" on "home screen" then "level screen" will slide in from left, or slide down from up of home screen..

    Anyone ?

    Thanks in advance :)

  • > > images which i posted from new project , i tested again but not work , maybe need add anything else to show ads or (GDPR )

    >

    > try this :

    > construct.net/forum/construct-3/general-discussion-7/gdpr-mobile-advert-admob-compl-134920/page-10

    >

    > good luck :)

    Are reward ads working for you on iOS? They're only working for Android for me.

    I have no experience about iOS. Sorry.

  • images which i posted from new project , i tested again but not work , maybe need add anything else to show ads or (GDPR )

    try this :

    construct.net/forum/construct-3/general-discussion-7/gdpr-mobile-advert-admob-compl-134920/page-10

    good luck :)

  • try not to use "is configured" and I think there is double show in your events code.

    You can try to compare the images that I post on another thread

    construct.net/forum/construct-3/how-do-i-8/having-trouble-with-mobileadve-137516

  • thank u very much , i use r117-2 but not work ((

    I think it should work..

    Could you test it on a new project.. and post the event here maybe ?

    Anyway.. as I mentioned in my previous post, the ads cannot preview in browser.. need export it first

    Have a try.. Good luck :)

  • Hi,

    Maybe you could check my post in this thread :

    construct.net/forum/construct-3/how-do-i-8/having-trouble-with-mobileadve-137516

    construct.net/forum/construct-3/how-do-i-8/how-do-i-get-mobile-advert-plu-137548

    PS : I use C3 stable version r111, but I think this also work in latest beta ver

    A lot of similar topic about MobileAdvert lately..

    I think somebody who have right willing to edit the manual :

    construct.net/make-games/manuals/construct-3/plugin-reference/mobile-advert

    It is not relevant for new MobileAdvert update

    Show some example could be awesome.. I hope any forum admin who read this will consider

    Thanks :)

  • Hi :)

    Maybe :

  • which mean Construct 3 default AdvertMedia is for general use only and no "Mediation SDK intergration" ?

  • I think I found the way.. it is "Set Angle" not "Set Angle toward position"

    Thanks Maverick1912

  • I have made an example : swipemoving.netlify.com

    Is this what you need?

    These are the events :

    Hi :) thanks for the reply

    I tried your idea with some change "On any touch end" become "Is in touch"

    because your example show the object move after touch end

    but I need the object to move immediately since finger touch is moving..

    the problem is I cannot move the object angle correctly

    in previous case which use "vertical space shooter template", it just need to set the angle toward touch point (X, Y) and it works perfect..

    I learn this from "Construct 3 Editor Intermediate examples -> Instant hit Laser" (the plane object angle facing mouse position)

  • Hi :)

    Maybe :

  • Is there a way to do Admob ad mediation through Construct 3's Mobile Advert? ...

    ...

    Hi :)

    I think Admob Mediation only need configuration at your google admob account

    You need to make Ad Units first (Banner/ Interstitial / Rewarded Video)

    Then create a mediation and add that Ad Units

    Make sure that AdUnits ID (which already added in Mediation) filled in your games event sheet in Construct3, depends on your events design.

    So.. I think Construct 3 not directly related with "Mediation", it is just provide a space to display ads using ads id, and google admob will do the rest..

    IMHO, CMIIW :)

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  • Hi.. :) I need help about touch object ( scirra.com/manual/119/touch )

    basically I want to move sprite object through Touch which I learn from templates "Vertical space shooter" in Construct 3 Editor

    Please correct me if i am miss understanding about this template touch concept. Thanks in advance.

    Here is my case :

    Reason :

    * I dont want make the person who play the game need to move their finger all around their phone surface. finger will close the character art

    * "8 Direction behavior + Touch" need arrow object on screen, once the player move their finger out of this arrow area, the character will not move anymore (on tap gesture / on touched object) and player need to retouch the arrow on screen