I'm new to construct, so I apologize if this is a rather obvious question for those of you who are more experienced.
I'm trying to allow the player to shoot towards the cursor, but my game's perspective is top down with a slight angle so rotating the sprite freely does not work so well. Any tips?
I'm aiming for a mechanical movement similar to Nuclear Throne if any of you are familiar. Is there a way to cause my player to face in a cardinal direction based on where the cursor is relative to the player? (etc if cursor is between 45 and -45 degrees, use the right-facing sprites.)