phantomunboxing's Forum Posts

  • I am making a terraria like game and I want to make it so when blocks are "placed" they go into the grid not all over the place... is this possible to do easily?

  • I was wondering if someone with construct 2 ever made a big blockbuster game. Like a game on steam or something....

  • > ??

    >

    This is covered in THIS section of the Manual, specifically the part with the heading "The license file: c2license.txt".

    Basically either place it in the C2 installation directory, or put it anywhere and use the 'About' box and just browse to it's location to select the license using the 'Load license file' icon.

    I forgot how to download the license

  • ??

  • I basically made a sprite called air and put it grid like all over the screen (invisible) So when the block is broken it adds 1 to your inventory/inventory count global variable. Then when you middle click with your mouse after everything dissapears... WHY DOES THIS HAPPEN? Any ideas?

  • I want everyone of these objects to have a unique ID so I dont have to copy the code to everysingle one

  • I want to make a game kinda like a VERY basic version of Terraria.... Is this possible in construct 2?

  • So basically I have a sprite that pathfinds to you very slowly, but if the sprite nodes see you in there line of sight it teleports the monster to the sprite... how do I use lineofsight.... nothing is happening

  • Timers as in timer-behaviour?

    Yup

  • Is there a command to restart all timers in the game?

  • I LOVE construct 2. But I want to learn how to make 3D games. Unity is SOOO hard to learn how to use, I have tried to learn it for the past 3 years and always giveup... If someone could reccomend me a tutorial series or somewhere to start in 3D game design? A ez to use 3D engine or somewhere to start?

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  • 05:44

    Could you give me feedback on my game?

    05:44

    http://gamejolt.com/games/thesaurum-hunter/103556

    05:46

    well

    05:46

    1. the HTML5 version build is NOT working

    05:46

    IK

    05:46

    that is construct 2s fault

    05:46

    Try a different browser?

    05:46

    i tried in chrome

    05:46

    no use trying anything else

    05:47

    Thats weird.. yeah try the downloadable version

    05:47

    you should fix that or remove html5 build

    05:47

    downloading

    05:47

    Yeah I will do that

    05:47

    It works sometimes? But thats the game engines fault

    05:47

    ok

    05:48

    I downloaded the zip

    05:48

    and what now?

    05:48

    extracted

    05:49

    btw

    05:49

    extract it

    05:49

    i downloaded the linux version

    05:49

    You use linux?

    05:49

    yep

    05:50

    gonna try my luck with this build

    05:50

    but dunnno how 2 run it

    05:50

    Click on the exe

    05:50

    Should I include instructions in the desc?

    05:51

    gimme a moment

    05:51

    maybe im just stupid

    05:51

    gimme a moment

    05:52

    Is something wrong with it?

    05:54

    ok well

    05:54

    I am missing

    05:54

    "dependencies"

    05:54

    and needed to do

    05:54

    sudo apt-get install libnss3:i386

    05:55

    sudo apt-get install libgconf2-4

    05:55

    chmod +x thesaurumhunter

    05:55

    ?

    05:55

    <img src="{SMILIES_PATH}/icon_e_smile.gif" alt=":)" title="Smile">

    05:55

    this is quite

    05:55

    standard in linux

    05:55

    I will post this to there website and see what I get as response?

    05:55

    Cuz this is an error in the program not on my end

    05:56

    the last error I get

    05:56

    is

    05:56

    $ ./thesaurumhunter ./thesaurumhunter: error while loading shared libraries: libgconf-2.so.4: cannot open shared object file: No such file or directory

    05:56

    even tho: sudo apt-get install libgconf2-4 should've fixed id

    05:56

    ok i'll download windows and try to run it

    05:56

    windwos build*

    05:57

    I am very sorry IDK why this is happening

    05:57

    dont worry

    05:57

    i am sure you will solve this problem

    05:57

    what library did you use?

    05:57

    you can post our conversation on their forum they'll maybe know something

  • I would hope not..

    What is the cpu percentage?

    What is the amount of collisionchecks?

    What is the amount of image memory?

    Does there seem to be a lot of objects being created (more than needed)?

    Could there be any unended loops?

    Just a few of the things one could check for by running the debugger other than waiting for the game to crash..

    How does a debugger work? It just seems like a ton of random txts

  • There is no way to see why the game crashes by playing it..

    Have you run the game through the debugger?

    course when i run it through debugger it does not crash xD

  • Here is the game... IDK why it crashes http://gamejolt.com/games/thesaurum-hunter/103556