PeYMaN57's Forum Posts

  • > janlindso Are you sure? We controlled it with a global variable for last player that touched the building...

    > Could you show this issue?

    >

    If I'm King Crom and make the building fall, but the player has already changed to Morzilla, then Morzilla wins the game. Maybe that is how the game is supposed to be? If a player makes the building fall, he fails?

    janlindso Yes of course, the player who destroys the building loses! because you can only destroy one floor at the same turn!

  • janlindso Are you sure? We controlled it with a global variable for last player that touched the building...

    Could you show this issue?

  • The game has been updated!

  • Jenkaiu

    I was participating in the past Ludum Dare where the theme was You are the monster.

    Our group have created a game about King Crom and Morzilla. Two giants monsters destroying one building while they play some kind of game similar to Jenga.

    Hope you like it playing!

    It's multiplayer: two players in one device!

    Try it here:

    Web

    Google Play

  • Hey!

    I've just updated Intel XDK. When I open it, I get this message:

    [attachment=0:10jtehxs][/attachment:10jtehxs]

    What should I select?

    HTML5+Cordova

  • Witch Wife on Google Play: https://play.google.com/store/apps/details?id=com.telekinetic.games.witchwife

    Like a tower defense but without towers!

  • I tried different configurations without success...

    I've attached an image with my config... I think is fine:

  • Same problem here...

  • Hi,

    I've released my first game with construct 2 (android): https://play.google.com/store/apps/deta ... .witchwife

    And now, I'm doing some fixes because I want it works in laptops too, so... I'm trying to configure Google Play services to show leaderboards.

    When I use Google Play object it logins without problems but I can't request leaderboards! I receive this message:

    {
     "error": {
      "errors": [
       {
        "domain": "global",
        "reason": "required",
        "message": "Login Required",
        "locationType": "header",
        "location": "Authorization"
       }
      ],
      "code": 401,
      "message": "Login Required"
     }
    }[/code:2hk8m5id]
    
    When I open the game I can see that login is OK :S (notification is shown with my photo and name).
    
    Anybody knows what is the issue?
  • This is my new game (the first one with HTML5 & Construct 2) that I've published for Android.

    It's something like a tower defense but defending your house (because your wife is there and she is a... witch!). Town's inhabitants want to kill her so... you can use coins to purchase some items from the shop.

    I think it's funny but you should decide if I am wrong! <img src="{SMILIES_PATH}/icon_e_biggrin.gif" alt=":D" title="Very Happy">

    So.. please, take a look: https://play.google.com/store/apps/deta ... .witchwife

  • > After update I can't build with VersionCode that I specify... The system (Intel XDK) always returns version 60000 (Updated "versionCode" to "60000") but I write version 7 in the build settings... someone is experiencing this issue?

    >

    > I've this problem after update... so I can't upload to Google Play.

    >

    We are looking into this issue. The bug was introduced last week on the Cordova builds only. I will let you know when it's resolved.

    imaffett ok, thank you!

  • After update I can't build with VersionCode that I specify... The system (Intel XDK) always returns version 60000 (Updated "versionCode" to "60000") but I write version 7 in the build settings... someone is experiencing this issue?

    I've this problem after update... so I can't upload to Google Play.

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  • ex32

    It works now, but there is a big problem... the game makes a lot of petitions when plays a sound.

    For example: If I want to shoot again and again... it doesn't play sound each time (not enough time to request the sound).

    Maybe Scirra could solve this "bug"?

  • I've attached screenshot with my "code"

  • The easiest possible way is using cranberrygame plugins.

    Yeah, it was solved here: