> add a KeyIsDown to the condition to OnKeyPressed
>
> example add 2 conditions to your Event:
>
> >> On Key 'N' is pressed
> 'Shift' is Down
>
> This will only Trigger when the player hits N+Shift together
>
You will also have to create the inverse condition
>> On key `Shift` is pressed
`N`is Down
Otherwise the order in which you press the keys would matter.
Many thanks to both for your help but as it would be if I wanted my personage to walk and to press 2 veces D run