pema99's Forum Posts

  • 11 posts
  • Would love to see on store

  • I guess it is still ok? That one might be in a legal greyzone, I believe you would at least have to give credits for inspiration. Keep in mind what I am telling you is not real legal advice as I am not a lawyer.

  • Depends mostly on how exactly it is a clone. If you took assets you do not have rights for, it might be illegal. If all you did was take mechanics then there is nothing wrong with uploading it.

  • This is how I would do it:

    Add drag and drop behavior to the scrollbar, in it's properties select Vertical only under Axes.

    Now set its limits (So it can't be dragged off the screen) likes this:

    ScrollBar | Compare Y > Lower Scrolling Limit --> Set ScrollBar Y to Lower Scrolling Limit

    ScrollBar | Compare Y < Upper Scrolling Limit --> Set ScrollBar Y to Upper Scrolling Limit

    You can then read the Scrollbars' Y coord and use it for whatever you want.

    Here is a .CAPX example: dropbox.com/s/5797oxx04wmk5z4/ScrollBar.capx?dl=0

    (Can't post clickable links yet)

    Sorry for bumping an old thread, but I thought it might be usefull to some.

    • I don't know about this one
    • Use the Scroll To behavior to scroll to an object
    • System | Create object at X: random(min,max), Y: random(min,max) (Random coordinates)
    • Place objects with the System | Create object action
    • Simplest way is System | Set time scale. Another way to do it, is to have a variable that keeps track of an objects speed
  • Ermmm.... rope style pin maybe?

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  • I assume you mean an animation, as I have never heard of a sprite loop.

    In that case, here is how you could do it:

    On Button clicked --> Start animation from beginning

    This will play the animation once, to loop it do:

    On Animation finished --> Start animation from beginning

  • I am making a 1v1 online multiplayer game.

    Since the game has matchmaking, I would like to be able to save player stats, such as kills and rank, and bind those stats to an account, so they can be accessed anywhere.

    I am trying to think of a way to do this, the only real idea I have is to host some sort of login server, but I don't know much about networking.

    Any suggestions are greatly appreciated.

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  • I see there is a problem with text object even it is tagged with anchor behaviour. To make it simple, separate HUD objects into different layer then on layer properties set value to 0,0.

    Thanks man!

  • I have some text as on my HUD, but it keeps moving around. Strangely the other thing on the HUD (a progress bar) does not.

    CAPX file: <REMOVED>

    (Look in the left top corner of layout)

    This only occurs when scrolling around the screen. I have tried pinning it, anchoring it and even manually pinning it, but nothing seems to work.

  • Hello,

    I recently bought Construct 2 on Steam.

  • 11 posts